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Project Manager Supervisor

Location:
Provo, UT, 84604
Posted:
March 09, 2010

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Resume:

STEPHEN SOBISKY

**** ***** ***** *****

Provo, Utah 84604

801-***-****

C-LEVEL EXECUTIVE: Entertainment General Management

___________________________________________________________________________

Accomplished entrepreneur and executive leader with a strong portfolio of successes

orchestrating the start-up, evolution, growth, and optimization of diverse businesses within

development, design, interactive media, print design, production, and post production

entertainment service structures and functionality.

_________________________________________________________________________________

Operations, Business Management, Strategic Planning, Business Development Negotiations

Corporate Governance, Organizational Development Growth, Client Relations,

Business Affairs, Sales & Marketing, Consulting Public Relations

_________________________________________________________________________________

PROFESSIONAL EXPERIENCE

2002 – Present: Sandman Studios. UT.

CEO, VFX Supervisor

Summary of Positions: Primary leadership force for highly successful, award-winning,

and profitable, multi-divisional entertainment group, providing digital production, CGI, 2D &

3D visual effects, and design services to the feature film, commercial, network TV, and music

industries. Drive overall business affairs, business development, and financial and operational

management.

Contributions:

Spearheaded key project acquisition, new creative services, and re-branding of the Sandman

Studios brand and direction.

Initiated and managed acquisition, internal production developments, and strategic

partnerships.

Diversified creative services, launching feature development and production. Supervised all

production on ABC Pushing Daises, Walt Disney The Game Plan and Race to Witch

Mountain. To view my company you can go to www.sandmanstudios.com.

Developed and long term relationship with EA Developed there the first online campaign

with titles such as Littlest Pet Shop, Nerf, Family Game Night, and more resent G.I Joe.

Managed to bring Sandman to the forefront of the filming industry in the State of Utah.

Here are a few other projects I worked on while at PDI/DreamWorks:

Race to Witch Mountain- VFX Supervisor

o

The Game Plan- VFX Supervisor

o

ABC Pushing Daisies (TV Show 5 plus series asset creations)- VFX Supervisor

o

Forever Strong- VFX Supervisor

o

Passage to Zarahemla- VFX Supervisor

o

Saving Sarah Cain- VFX Supervisor

o

Charlotte’s Web- VFX Supervisor

o

Outlaw Trail- VFX Supervisor

o

Lover Wrecked- VFX Supervisor

o

Scooby Doo 2- VFX Supervisor

o

Red Riding Hood- VFX Supervisor

o

Radical Publishing- Interactive Production Supervisor

o

EA Games- Interactive Production Supervisor

o

Smith and Tinker Games- Interactive Production Supervisor

o

Harper Collins- Interactive Production Supervisor

o

Polaroid- Marketing & Interactive Production Supervisor

o

2001 – 2002: Candesa. UT.

Sr. Producer.

Summary of Positions: Drafted business and sales & marketing plans. Designed and

integrated production workflow systems. Reviewed and analyzed finances and operations.

Consulted on talent requirements and funding strategies. Provided interim, executive

leadership.

Contributions:

Principal executive handling overall, day-to-day operations, including sales &

marketing, technical, financial, creative, and operational management of post

production studio.

Supervised staff in excess of 35 employees. Recruited and directly managed

department heads, directors, and artists on all aspects of the clients projects.

Here are a few other projects I worked on while at Candesa:

Shrek.Com- Interactive Producer

o

Stuart Little 2.com- Interactive Producer

o

Dinatopia.com- Interactive Producer

o

Taken.com- Interactive Producer

o

Lion King.com- Interactive Producer

o

Novell.com- Interactive Production Manager

o

Intel.com- Interactive Production Manager

o

Hitatchi.com- Interactive Production Manager

o

Sun.com- Interactive Production Manager

o

3com.com- Interactive Production Manager

o

Iomega Interactive Production Manager

o

Lucent Technologies- Interactive Production Manager

o

Microsoft- Interactive Production Manager

o

1998 – 2001: PDI/DreamWorks, Inc. CA.

Production Supervisor Lighting/FX and Production Manager.

Summary of Positions: Responsible for the administrative and personnel function,

planning, and decision making for the all core Feature Teams including: recruiting, staffing

and scheduling, determination of work procedures and priorities, career development,

employee morale, performance reviews, salary administration, and conflict resolution. Work

with Producers, Directors, Technical Supervisor, Department Creative or Technical Lead(s),

and fellow Department Managers to merge creative and production management efforts to

complete production on time and on budget.

Feature Project: “Shrek” In-house Production Supervisor Lighting/FX for the PDI /

DreamWorks animated co-production. Managed over 120 Animators.

Other Position: “Production Manager” In-house Production Manager over all Café

projects. Managing around 70 Animators. Project scope from Commercial, Live Action, Web,

Games, and Feature production.

General Duties and Responsibilities:

Assumes budget responsibility for group salaries and operating overhead.

Designs, coordinates, and provides training as needed.

Develop and manage internal departmental schedules and staffing.

Work in partnership with people, set goals, build teams and motivate creative talent.

Prioritize the department’s workload with attention to overall schedule and budgetary

limitations.

Administer performance reviews and personnel feedback for the department.

Provide information to the Directors and fellow Department Managers on developments

within the department and potential production problems.

Anticipate and manage multiple tasks within a dynamic, fast-paced, and deadline-driven

production environment.

Help create and implement internal departmental process improvements.

Motivate crewmembers. Identify and resolve personnel issues and conflict management.

Through scheduling and applying interpersonal skills, manage Directors’ interactions with

the department in order to enhance the Directors’ and the department’s productivity.

Here are a few other projects I worked on while at PDI/DreamWorks:

ANTZ- 3D Modeling Producer

o

Shrek- Lighting & Effects Supervisor

o

Artificial Intelligence (AI)- VFX Project Manager

o

Evolution- VFX Project Manager

o

The Mexican- VFX Project Manager

o

The Legend of Bagger Vance- VFX Project Manager

o

Mission Impossible II- Post Production Supervisor

o

Kool Aide commercial campaign- Post Production Supervisor

o

Monster.com commercial campaign- Post Production Supervisor

o

1995 – July 1999: Viewpoint Digital, Inc. UT/CA.

Producer and Senior Account Executive.

Feature film clients include:

“ANTZ”

In-house producer for the PDI / DreamWorks animated co-production. Managed over 60

modelers in Utah and San Francisco Bay Area. Served as project liaison with PDI

Production Management to ensure quality models delivered on schedule. Here are a few other

projects I worked on while at Viewpoint:

o Godzilla

o Batman & Robin

o Flubber

o The Peacemaker

o George of the Jungle

o Air Force One

o Dante’s Peak, Santa Barbara Studios

o Activision, Civilization III

o Atari, Gauntlet Legends

o Boss Games World Driver Championship

Many others; you can view at: http://www.imdb.com/name/nm1657337/

Entertainment / Game / Media Projects

Managed and controlled production output and development of new training procedures for

over 60 modelers. In charge of quality control for each project. Worked directly with Art

Directors, Visual Effects Supervisors, Layout, and Motion Effects Directors in all aspects of

the industry including the above mentioned feature films, plus games, broadcast, and

advertising agencies.

Commercial Accounts

Senior Account Executive for US Sales for one year with attainment of a 144% of $2.5

million for 1998. Managed California sales and high profile projects from L.A. office.

Supervise CG production staff of 60, including modelers, texture map artists and motion

animators. Clients include General Motors, PDI, Disney, Digital Domain, Santa Barbara

Studios, Rhythm & Hues, Mattel, Cinesite, Dream Quest Images, Station X, and many others.

1993-1995: Petersen's Medical, Provo, UT.

Human Resources Manager.

Developed and implemented Human Resources process, Organizational Development, and

Training. Implemented programs to educate and institutionalize company values and objectives

in structure, strategic planning, and employee morale. Managed 50 Respiratory Therapists with a

client base of 4,500 patients.

1990-1993: Smiley Film Corp., Los Angeles, CA.

Prop-Master Assistant.

Designed props and sets for movies. Provided direction and council in implementing tight

deadline setups schedules per film scene. Work Directly with Directors and Prop-master in

scheduling production workflow. 1990-1993.

___________________________________________________________________________

EDUCATION

Utah State University, Orem, UT. Bachelor of Technical Management. Emphasis in Graphic

Design and Business Management. Development of Human resources and Organizational

Behavior skills. July 1996.

Brigham Young University, Provo, Utah. Emphasis Business Management upper level courses.

1996

AWARDS

Telly Awards

Pushing Daisies Episode #1 2008 “Silver Award” Visual Effects Achievement

LA Zoo Gorilla Reserve 2008 “Silver Award” Video Production & 3D modeling

LA Zoo Spider City 2008 “Silver Award” Video Production & 3D modeling

The History Channel Bermuda Triangle 2008 “Bronze Award” Video Production &

Animations

The History Channel Red Alert 2008 “Bronze Award” Video Production & Animations

LA Zoo White Alligator 2007 “Silver Award” Video Production

Twist 2 It 2007 “Silver Award” Video Production

Single Point 2007 “Silver Award” Video Production

The History Channel 2007 “Bronze Award” Video Production

AB Tech 2007 “Bronze Award” Video Production

Davey Awards

Pushing Daisies Episode #1 2008 “Gold Winner” Visual Effects Achievement

The Terrible Tooth 2008 “Gold Winner” Best in Animation & Marketing

The Communicator Awards

The LA Zoo The White Alligator- “Gold Award” Media Promotion for Modeling and

Texturing

The Loch- “Silver Award” Film/Video Children Audience Full Production

Pushing Daisies EP#1- “Silver Award” Programs/News Special Effects

Infinidi Media- “Silver Award” Film/Video Direct Marketing

APX Alarm Website- “Silver Award” Consumer Goods

W3 Awards

The Terrible Tooth Animated short 2007 “Best In Show” Movie and Film

Dead Man’s Tale 2006 “Gold Winner” Movie and Film



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