Derek Wong
* ********** ***, ************, **, **603
**********@*****.***, www.eternal888.com, 347-***-****
Objective To join the team in developing creative and high quality animation.
Work Experience
7/06-10/08 THQ/KAOS Studios, New York, NY
Character Animator
- Key animator in cultivating the final style of the cinematics. Customized unique personalities for
each distinct character, encompassing dialogue and action sequences.
-Developed realistic animations covering military actions for gameplay; including first person
weapon firing/reloads, run cycles, crouches, and covers.
-Created mayamatics quickly to supplement storyboards and guide art direction.
-Exported animations from Maya into Unreal editor, and utilized Kismet to create in-game tests and
animation sequences.
-Experience working with SCRUM process. Increased collaborative development and
communication with other departments, more efficient time planning with sprints.
4/06-5/06 RhinoFX, New York, NY
Character Animator, freelance
-Contributed vision and artistic direction in animating 2 commerical spots from pre-vis stage, with
barely any boards, through to production stage.
9/03-7/05 Charlex, New York, NY
Character Animator
- Facilitated instant feedback and adjustments for clients by animating in real-time with directors
and clients next to me; animating from start to completion; accelerating process to approval stage of
quality shots.
- Animated a versatile range of styles, from sarcastic M&M guys chatting to realistic, spinning
Verizon phones.
- Improved client satisfaction by offering multiple variations when presenting spots. This assisted
clients in visualizing their direction.
- Integrated efficiently into production pipeline, taking data from riggers and producing clean
animation files, ready to pass on to lighters.
8/02-10/02 House of Moves, San Francisco, CA
Animator/Modeler, freelance
-Modeled and binded a male character based on a real man from a dance group
- Cleaned up mocap keyframes. Navigated the style of the dancer to the production’s theme of
digital age by embellishing the mocap animation data.
Education
9/01-4/03 Academy of Art, San Francisco, CA
Computer Art, 3D animation major, MFA
9/94-6/98 Cornell University, Ithaca, NY
Textiles & Apparel, B.A., Economics, B.A.
Interests martial arts, film, traveling, fitness, philosophy, languages, photography