Post Job Free
Sign in

Manager Management

Location:
American Fork, UT, 84003
Posted:
March 09, 2010

Contact this candidate

Resume:

GABRIEL A. OLSON *D Modeler/Texture Artist

http://www.gabrielolson.com *******@************.*** 503-***-****

SOFTWARE

Maya ZBrush Illustrator

3D Studio Max After Effects DS Colors

Photoshop Headus UVLayout Premiere

PROFESSIONAL EXPERIENCE

Game Architect Intern Disney Interactive Ava lanche Studios

July 2009 – Current

Collaborate with world art team to optimize game play: Wii, XBox 360, PS3

Set up logic, build levels, implement interactive assets, etc. in proprietary game engine

Ensure enjoyable gameplay by delivering high quality and compelling levels on schedule

3D Environment Modeler/Texture Artist Metaversatility

February – June 2009

Concept, model and texture 3D environment props and scenes: PS3 MMO Sony Home

UV unwrap and texture models to completion

Build scenes to client specifications based on stringent time specifications

3D Art Instructor Mt. Hood Community College

August 2008 – June 2009

Develop and introduce students to new 3D program at college

Create syllabi and structure courses for 3D Art Classes

Instruct students in 3D industry and game development

3D Modeler LAIKA/house

October 2008 – February 2009 Freelance

Clients: Microsoft, Ubisoft Raving Rabbids, M&M, Cheerios, Shredded Wheat, Trix

Commercial Broadcast and Print

Model and texture 3D characters, props, environments and scenes in Maya

June – September 2008 Render W rangler

Monitor, manage and keep the render farm running at maximum capacity

Utilize downtime by learning Python scripting to automate tasks

3D Character Modeler /Texture Artist 3D Central

November 2008 & January 2009 – Freelance

Model 3D characters in Maya and Zbrush: Web MMO & Inte l

UV unwrap and texture models to completion

Construct and concept characters to client specifications

3D Modeler Liquid Development

October 2007 – Contract

Optimized game assets in 3D Studio Max: XBox 360, Damnation

Reduced geometry by 10%, LOD reduction by 75%, and created UV light maps

Strict turnaround time to meet milestone

EDUCAT ION

BS Game and Art Design Art Institute of Portland

August 2005 – June 2008

Emphasis on modeling, texturing, and conceptual design

Modeled characters and created game assets, concept through production: Dicentra

Elected as school representative for the Game Art and Design major

GABRIEL A. OLSON 3d Modeler/Texture Artist

http://www.gabrielolson.com *******@************.*** 503-***-****

SUMMARY OF RECOMMENDATIONS & REFERENCES

“Gabe is an extremely talented modeler and has been crucial on a number of projects

that I've managed. He is diligent and a quick study. Highly recommended.”

Ben Fischler, Visual Effects Supervisor

LAIKA, *********@*****.***

“Mr. Olson was brought into our existing game development program with the intention

of teaching Maya, which he is. In addition, Mr. Olson has been instrumental in advising

us and working with us to enhance the game program with expanded Maya offerings

and in developing our new degree program. Student response and feedback concerning

him has been outstandingly positive. Students have already demonstrated outstanding

designs and models and are continuing to advance. Mr. Olson is highly recommended.

If you have any additional questions, please feel free to email me directly.”

Dr. Wayne Machuca, PhD. Professor of Computer Science

Mt. Hood Community College, W ****.*******@****.***

“Gabriel worked on a couple 3D modeling projects for me, and all of his work was

fantastic. His models all had very controlled, clean topology, and the texture work was

also top notch. He delivered everything on time, responded well to client revision

requests, and maintained good, consistent communication throughout the process. I

would hire Gabriel again without hesitation.”

Jason Baskin, Owner/Animator

3D Central, 503-***-****

“Gabe has consistently provided top notch work with a creative flare that exceeds all

expectations. He has a great attitude towards both his work and his peers. Gabe

displays a very unique ability to quickly transform the character designs presented to

him on paper into a perfect 3D model that is typically exceptional. Gabe is easily one of

the most talented and motivated people I have ever worked with and someone I hope to

continue working with in the future.”

Kevin Miller, Producer of Animation

Whynaut Animation Studios, 503-***-****

“Gabriel Olson worked for over three years for Dalton Management. It was great to have

him on our team. Besides being capable and efficient he was a team player. As an on

site resident manager for a large Beaverton apartment community, Gabriel learned

tremendous business skills about managing people, property, and money.

“W hile he worked with Dalton, he simultaneously went to school to finish his degree. His

persistence and strong work ethic were obvious to everyone. Besides being successful

with school and work, Gabriel and his wife Catherine won a prestigious award with the

Multi Family Housing Association – Managers of the Year, which is a competition

between managers through out the Metro area.

“I wish Gabriel the best, and I know he will benefit any organization or business.”

Jeffrey M. Denson, Portfolio Manager & Principal Owner/Investor

Dalton Management LLC, 503-***-****



Contact this candidate