GABRIEL A. OLSON *D Modeler/Texture Artist
http://www.gabrielolson.com *******@************.*** 503-***-****
SOFTWARE
Maya ZBrush Illustrator
3D Studio Max After Effects DS Colors
Photoshop Headus UVLayout Premiere
PROFESSIONAL EXPERIENCE
Game Architect Intern Disney Interactive Ava lanche Studios
July 2009 – Current
Collaborate with world art team to optimize game play: Wii, XBox 360, PS3
Set up logic, build levels, implement interactive assets, etc. in proprietary game engine
Ensure enjoyable gameplay by delivering high quality and compelling levels on schedule
3D Environment Modeler/Texture Artist Metaversatility
February – June 2009
Concept, model and texture 3D environment props and scenes: PS3 MMO Sony Home
UV unwrap and texture models to completion
Build scenes to client specifications based on stringent time specifications
3D Art Instructor Mt. Hood Community College
August 2008 – June 2009
Develop and introduce students to new 3D program at college
Create syllabi and structure courses for 3D Art Classes
Instruct students in 3D industry and game development
3D Modeler LAIKA/house
October 2008 – February 2009 Freelance
Clients: Microsoft, Ubisoft Raving Rabbids, M&M, Cheerios, Shredded Wheat, Trix
Commercial Broadcast and Print
Model and texture 3D characters, props, environments and scenes in Maya
June – September 2008 Render W rangler
Monitor, manage and keep the render farm running at maximum capacity
Utilize downtime by learning Python scripting to automate tasks
3D Character Modeler /Texture Artist 3D Central
November 2008 & January 2009 – Freelance
Model 3D characters in Maya and Zbrush: Web MMO & Inte l
UV unwrap and texture models to completion
Construct and concept characters to client specifications
3D Modeler Liquid Development
October 2007 – Contract
Optimized game assets in 3D Studio Max: XBox 360, Damnation
Reduced geometry by 10%, LOD reduction by 75%, and created UV light maps
Strict turnaround time to meet milestone
EDUCAT ION
BS Game and Art Design Art Institute of Portland
August 2005 – June 2008
Emphasis on modeling, texturing, and conceptual design
Modeled characters and created game assets, concept through production: Dicentra
Elected as school representative for the Game Art and Design major
GABRIEL A. OLSON 3d Modeler/Texture Artist
http://www.gabrielolson.com *******@************.*** 503-***-****
SUMMARY OF RECOMMENDATIONS & REFERENCES
“Gabe is an extremely talented modeler and has been crucial on a number of projects
that I've managed. He is diligent and a quick study. Highly recommended.”
Ben Fischler, Visual Effects Supervisor
LAIKA, *********@*****.***
“Mr. Olson was brought into our existing game development program with the intention
of teaching Maya, which he is. In addition, Mr. Olson has been instrumental in advising
us and working with us to enhance the game program with expanded Maya offerings
and in developing our new degree program. Student response and feedback concerning
him has been outstandingly positive. Students have already demonstrated outstanding
designs and models and are continuing to advance. Mr. Olson is highly recommended.
If you have any additional questions, please feel free to email me directly.”
Dr. Wayne Machuca, PhD. Professor of Computer Science
Mt. Hood Community College, W ****.*******@****.***
“Gabriel worked on a couple 3D modeling projects for me, and all of his work was
fantastic. His models all had very controlled, clean topology, and the texture work was
also top notch. He delivered everything on time, responded well to client revision
requests, and maintained good, consistent communication throughout the process. I
would hire Gabriel again without hesitation.”
Jason Baskin, Owner/Animator
3D Central, 503-***-****
“Gabe has consistently provided top notch work with a creative flare that exceeds all
expectations. He has a great attitude towards both his work and his peers. Gabe
displays a very unique ability to quickly transform the character designs presented to
him on paper into a perfect 3D model that is typically exceptional. Gabe is easily one of
the most talented and motivated people I have ever worked with and someone I hope to
continue working with in the future.”
Kevin Miller, Producer of Animation
Whynaut Animation Studios, 503-***-****
“Gabriel Olson worked for over three years for Dalton Management. It was great to have
him on our team. Besides being capable and efficient he was a team player. As an on
site resident manager for a large Beaverton apartment community, Gabriel learned
tremendous business skills about managing people, property, and money.
“W hile he worked with Dalton, he simultaneously went to school to finish his degree. His
persistence and strong work ethic were obvious to everyone. Besides being successful
with school and work, Gabriel and his wife Catherine won a prestigious award with the
Multi Family Housing Association – Managers of the Year, which is a competition
between managers through out the Metro area.
“I wish Gabriel the best, and I know he will benefit any organization or business.”
Jeffrey M. Denson, Portfolio Manager & Principal Owner/Investor
Dalton Management LLC, 503-***-****