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Development School

Location:
Carlsbad, CA, 92009
Posted:
March 09, 2010

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Resume:

*D Artist/Generalist

Email: ***********@*****.*** Telephone: 912-***-****

Objective:

Looking to contribute my services as a 3D artist to a company dedicated to producing

challenging and creatively fulfilling work.

Skills:

Experience creating both high and low poly hard-surface and organic models utilizing

efficient topological methods

Familiarity employing polygonal, subdivisional, and NURBS surface creation techniques

Adept at UV layout, texture painting, and material development

Thorough understanding of color and light theory and implementation of advanced

lighting techniques

Ability to meet aesthetic requirements for a range of styles

Independently motivated as well as able to work and communicate well in a team -based

environment

Possesses excellent problem solving skills

Able to produce quality work under tight deadlines

Software Skills:

Expert Experienced Platforms

Maya RenderMan Windows

ZBrush 3D Studio Max Apple

Mental Ray Shake Linux

Photoshop Nuke

After Effects

Experience:

Free Range 3D

Lighter - (Sept. 2009-Present)

Lighting, animation, and look development on film "Fast Glass".

Angst VFX

Production Intern - (Dec. 2008-March 2009)

Modeling, texturing, animation, lighting on "Radio Free Albemuth".

Modeling and texturing - Anjulie music video "Boom".

EA Professional Production Class - (Summer 2007)

Created in-game assets in association with EA Tiburon for AAA titles Tiger Woods Golf

and NASCAR 08.

Education:

2008-2009 Gnomon School of Visual Effects

Professional Studies Student

2003-2007 Savannah College of Art and Design

Bachelor of Fine Arts

Double Major in 3D Animation and Visual Effects

Awards/Recognitions:

Gnomon School of Visual Effects

Winner of Best of Term in the category of Animation for Winter 2009.



Contact this candidate