Chris Maness
CG Modeler/Animator
********@*****.***
BACKGROUND SUMMARY:
CG and traditional artist with a passion for creativity and a keen artistic
vision.
RELATED EXPERIENCE:
2009-2009 i.e. Effects Culver City, CA
Creating 2D/3D motion graphics, including icons, layout and animation
Digisynd Burbank, CA
Modeled, rigged, textured, and animated characters for a Walt Disney
property/Nintendo DS video game commercial
Splashlight New York, NY
Hard surface modeling for AT&T spot
Varner Studio Los Angeles, CA
Character Modeled
Strictly followed Pokeman and other concept art to render 3D prototypes
2008-2009 Rhythm and Hues Studios Los Angeles,
CA
Worked with team to create quality video game cinematics and trailers
Cleaned up assets given by client including re-modeling, texturing, map
painting
Modeled, Textured, and Lit objects from concept art
Illustrated and designed concept art via 2D sketches
2006-2008 International Gaming Technology Reno, NV
Worked simultaneously on several national and international games
Produced models, textured, lit, rigged, and animated for various games, as
well as, composited, added post effects and render
Completed 9 games in less than one year
Interfaced daily with project leads, project specialists, supervisors,
engineers, imagineers, technical artist and break-out artists to
communicate effectively thus ensuring progress is on time and on task
Feb-July 2006 Wet Cement Productions Edina, MN
The Roach Approach: Hairy Situation
Bug Rangers: Submarine Sandwich, Bug Ranger's Short Film
Primary modeler for characters, props and environments to be shown in
episodes
Created all facial morphs for new characters and additional Non-linear
Morphs
Optimized geometry from prior episode models for efficiency
SKILLS: Modeling, Texturing, Rigging/Endomorphs/Blendshapes, Lighting,
Animating, Compositing.
SOFTWARE:Lightwave, Modo, Maya, Photoshop, ZBrush, AfterEffects, Particle
Illusion, Flash, Soundfourge, Premiere Pro, Encore, Boujou
EDUCATION:
DAVE (Digital Animation and Visual Effects) School December 2005
Orlando, Florida
Occupational Associates Degree in Digital Animation and Visual Effects
Austin Community College (2001-2002 ) Graphic Design/Digital
Publishing/Life Drawing/Flash Animation