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Application Manager

Location:
India
Posted:
February 05, 2013

Contact this candidate

Resume:

N PRAVEENRAJ

**/*,********** ******,

Cheyyar-*04407,

Tiruvanamalai,

Ph:041********,096********

**********.*********@*****.***

CAREER OBJECTIVE

To work in a reputed company and grow with the organization and to be an

active member for the development of the organization and the society.

Technical Proficiencies

Languages: - Objective-C, Android

Framework: Core Location, Core Graphics, UIKit, MapKit, AV

Foundation, Message, Media and Core Data

External Framework: Open Ears, Augmented Reality, Share Kit.

PROFESSIONAL EXPERIENCE

Software Developer

Ansh Systems private limited Pune

www.ansh-systems.com

(10 March 2011 -working)

EDUCATIONAL QUALIFICATION

Aug -2010 Wireless and Mobile Computing (C-DAC ACTS), 60

Sunbeam-Gultekdi, Pune - 411037

2006-2010 B.E (Electronics and communication engineering)

Ranipettai Engineering College, T.K Thangal. 74.68

2006 Higher secondary (XII) education 74.16

Ramakrishna Mat. Hr.sec.school, Arcot.

2004 S.S.L.C (Class X) 76.18

Meenakshi Mat.Hr.Sec.School, Tirunelveli.

PROJECT

Environment: IOS, Xcode 4

1.CatchThePast:

Environment: iPhone 4, xcode

Role: implementation

Duration: 2 months (march2011-april 2011)

Team Size: 2

Description:

The Application gives the user with options to pre-record a

video with his desired prerecording time and quality of

video, which is not available by default in iPhone. And

share the video in Facebook and upload the video to YouTube

and share the YouTube URL to the Twitter using sharekit. In

this Application we have used AVFoundation frameworks

through which we can maintain session and make of

composition of different videos.

2.Puzzle Game:

Environment: iPhone 4, xcode

Role: design, implementation

Duration: 2 months (April 2011-june 2011)

Team Size: 2

Description:

In this Application, Using jCross Tool puzzles are

generated and stored in the local Database. And we made a

generic structure, Such that Our Application will work

synchronously with different structures from database. We

have used CoreData framework for accessing data from

database.

3.FOREIGN LANGUAGE LEARNING APP:

Environment: iPhone 4, xcode

Role: implementation, Design, Analysis

Duration: 1 month (July 2011)

Team Size: 2

Description:

Mainly designed for the purpose of learning English

Vocabulary for corresponding German counterpart. The

application has a smart search functionality, which

searches the data from the list of all verbs available in

the List. The application works offline and all the data is

stored on device. We have implemented the Open Ears

Framework, which reads and recognize the words. Open

Ears is an open-source IOS library

for implementing speech recognition and text-to-speech

for English Language .

4.Health Alert:

Environment: iPhone 4, xcode

Role: implementation, Analysis, Design

Duration: 2 months (sept2011-oct 2011)

Team Size: 4

Description:

The application gives the user, a detailed description of

the disease. The application gives the user with the list

of diseases around him based on his location, and there is

a provision for user to add threats. It has augmented reality

View, for showing the user, the threat nearby and distance

between it and him. We have used coreLocation, MapKit

frameworks and wikitude open source for augmented reality.. I have

worked on the augmented reality part of the application.

Link for downloading the application:

http://itunes.apple.com/us/app/health-

alert/id421118200?mt=8

5.Festival Needs:

Environment: iPhone 4, xcode

Role: implementation, Design, Requirement Analysis

Duration: 2 months (Oct2011-Nov 2011)

Team Size: 2

Description:

The application is mainly based on augmented reality

through which one can identify friends, Strangers who are

nearby. In Augmented reality we have a radar View through

which you can find friends around you. In this application

we have used ARToolKit open source since by default it does

not support radar view, we have integrated mixare's open

source for augmented reality, which provides this feature

into application.

6. eMagine:

Environment: iPad, xcode

Role: implementation, Design, Analysis and Understanding Client

Requirement

Duration: 1 month (Dec2011-Feb 2012)

Team Size: 2

Description:

This is a enterprise application mainly developed for the

education purpose of students in university. The

application gives feature for student to download a book,

The students can take notes, drawing and mark a particular

note which he can refer for future. Take a video, audio,

and pictures respective to that particular page. The user

can take a screenshot of his marking, drawing and share

their notes through email others. We have used CoreData and

open-GL frameworks.

7. Golf Application:

Environment: iPad, xcode

Role: implementation, Analysis & Understanding Client Requirements,

Team management

Duration: 5 months (March 2012-july 2012)

Team Size: 4

Description:

The application mainly developed for the golf player to

know the details such as hazard points, layoff of a

particular hole for the particular course. We have

developed two modules (Custom maps And augmented Reality).

Custom maps are a graphical representation of a course, which

provides zoom and rotation facility similar to Google maps. Augmented

reality provides the details of the hazard points for a particular

hole and when the gps signal strength is low we can use

calibration View for getting the details. Have involved in

analysis and understanding client requirement and have

managed a team of 4 members.

8. BAS Trucks:

Environment: iPhone, xcode

Role: implementation, Analysis & Understanding Client Requirements

Duration: 5 months (August 2012-December 2012)

Team Size: 6

Description:

This is an enterprise application, which is mainly targeted

for the customer to purchase Trucks. There are four modules in

which a customer can see the bids, list of the suppliers,

list of vehicles and orders placed. The application works on

offline mode where one can see the bids made by him and vehicles

uploaded by him for purchase. I have worked on the backend

database and web-service implementation. Have implemented

uploading bids on background; if offline the bids requested are

saved to the Database automatically synchronize the data when

the mobile is online.

ACHIEVEMENTS

Second Place in District Level Chess Championship.

PERSONAL DETAILS

Name

N.PRAVEENRAJ

Date of birth

18-08-1988

Age

24

Father's Name

S.NATARAJAN

Father's Occupation

Manager,

Indian bank.

Hobbies

playing chess, Table tennis

Watching tennis.

DECLARATION

I hereby declare that the information above is true to the best of my

knowledge and belief.

Yours truly,

(N.PRAVEENRAJ)



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