Josh Kramer
** ****** **** - ***********, ** ****1 -M: 212-***-**** - ****@******.***
Digital Media > eCommerce > Micro-Transactions > Social Gaming
Accomplished business and technology leader with a 13+-year track record of
innovation and success. Distinguished career leading the development,
launch, and operation of cutting-edge online products to position start-up
and high-growth organizations as industry leaders.
Successful at identifying opportunities, building organizations, leading
technology innovation, and delivering strong revenues in intensively
competitive digital media, interactive entertainment, and eCommerce
markets.
Change agent with strong build out, transformation and turnaround
leadership. Skilled in establishing, revitalizing, integrating and
optimizing organizational structures, products, technologies, teams and
processes to improve market position, reduce costs and strengthen bottom-
line financial performance.
Natural communicator and team leader with outstanding motivational skills.
Strength in building alignment across business, teams, partners and clients
to support strategic objectives in complex environments.
Core Competencies:
< Leading full lifecycle process of design, development, release, and
operation of complex products into global markets.
< Defining product vision, strategy, architecture, roadmap, go-to-market,
release and management strategies.
< Building and managing global teams delivering consistent results across
changing environments.
< Developing profitable digital business economics and products across
content, services, and B2B/B2C enabling platforms.
< Establishing strategic industry and cross-industry relationships with
partners, vendors, and clients.
< Driving across a wide-range of technology settings, with experience
building products on all major technology platforms.
Professional Experience
UPCLICK, a division of DM Ventures - Montreal, Quebec, Canada
September 2009 to February 2010
Interim CEO
Recruited into family style $100MM profitable online marketing and
ecommerce payment processing services startup to lead its 120 employees
through a transition towards scalable and balanced corporate operating mode
in support of company's growth goals. Successfully positioned company for
scale through upgraded management team, implementing of processes, and
establishing formal roles.
Total responsibility for company strategy, leadership, and oversight.
< Introduced objective/metrics driven management with monthly, quarterly,
and annual goals across company.
< Defined product lines and realigned personnel in verticals to support
both product operations and advisory client services; both on-shore and
off-shore.
< Refocused company to target large corporate clients; Recruited several
cornerstone clients (Nero, Comodo, AVG, others).
< Seeded strategic relationships with large complementary industry
organizations (PayPal, Omnipay, Payvision, others).
LIVE GAMER - New York, NY February 2008 to August 2009
Chief Technology Officer / Executive Vice President of Technology
Recruited into pre-launch organization to build a team and drive the
launch, enhancement, and management of Live Gamer Exchange, the company's
founding product line. Led the company through a complete reinvention of
business to meet market needs as a total commerce solutions provider to
digital content owners and publishers, powering micro-transactions and
virtual item businesses.
Total responsibility for functional design, development, implementation,
integration and support of core products, platforms, systems, tools and
infrastructure to improve speed-to-market, expand competitive standing and
maximize revenue growth. Functional areas of accountability span technology
needs assessments and solutions, product lifecycle management, program
management, technical standards design & best practices, budgeting,
staffing and training, and client and partner relations. Oversee globally
dispersed team of 40 through six direct reports, and annual budgets of up
to $2 million. Representative member of leadership team charged with
defining strategic direction, selecting, and integrating new acquisitions
of N-Cash and Twofish.
LIVE GAMER - Continued...
Strategic Planning, Operations, Vision & Leadership
< Successfully turned around company's product development practice by
expanding and increasing effectiveness of internal technology team;
improved leveraging of outsourced development staffing vendors;
instituting standards, structured processes and tools through all aspects
of product lifecycle to migrate into an Agile, transparent, and cross-
functionally collaborative development environment, significantly
reducing cost and time-to-market.
< Spearheaded the evaluation and integration of technologies, products and
teams from three multi-national acquisitions to support new strategic
direction and position company as a leading provider of micro-commerce
enablement to social networking, online toys, virtual worlds, digital
Hollywood, mobile applications and non-profits.
< Strengthened and automated platform integration methodology; led the
deployment of seven launches; managed the integration and support of
platform for partners including Sony Online Entertainment and Acclaim
Interactive.
< Played pivotal role in transforming organization into a full service
eCommerce provider to digital content companies to maximize user
acquisition, retention and engagement through virtual item economies and
micro transactions.
Product & Technology Management
< Championed the architectural redesign of Live Gamer Exchange auctioning
platform, from single-tenant to multi-tenant within six months of hire in
support of company goal to operate a single turnkey platform across its
client base.
< Defined new application architecture strategy leveraging .NET and J2EE
frameworks to improve time-to-market. Upgraded .NET 1.1 and PHP 4
application stacks to a single object-oriented .NET 3.5, PHP 5, J2EE
stack on MS SQL and VMware.
< Spearheaded the upgrade of operational infrastructure and built
enterprise class team to support business and market needs. Instituted
change and release management standards, enhancing visibility and timely
implementation of releases.
< Developed and productized a flexible self-service platform integration
methodology for small clients and redesigned on-boarding tools and
processes for large clients, reducing costs while delivering an effective
on-boarding support system.
< Defined, built and deployed APIs, documentation and tools to automate pre-
launch publisher testing and certification.
< Directed the design and development of leading fraud solution for micro
transactions into Live Gamer Exchange, reducing real-world and virtual-
world fraud to far below industry standards.
< Drove partnership with Sony and the design of a software development kit
to integrate LGX with the PS/3 platform.
< Oversaw the development of sales support documentation, tools and pitch
process; deployed open source SugarCRM to provide a framework for the
sales and on-boarding process as well as an effective means to track
sales activity and deal progress.
OBERON MEDIA - New York, NY March 2004 to January 2008
Led product, technology, and operations through several phases of growth at
the world's largest casual gaming solutions company providing white label
content distribution and an interactive entertainment platform to more than
150 partners globally. Played pivotal role in growing flagship Game Center
platform from two to 250 global clients and directing the integration of
five acquisitions during tenure.
Senior Director of Global Technology
Challenged to build new product offering and operating structure to drive a
major standardization of processes and supporting toolsets across the
enterprise product lifecycle to enhance competitive advantage and support
further growth.
Full accountability for the technology strategy, direction and management
for all four top-level business lines operating in browser and on Windows,
Mac, Mobile and several game console platforms. Led globally dispersed team
of 75 through five direct reports providing business software engineering,
enterprise software systems management, commercial platform operations
management, infrastructure engineering, and customer support for flagship
social gaming, advertising, subscriptions, and eCommerce white label
content distribution platforms.
Strategic Planning, Operations, Vision & Leadership
< Contributed to growing organization as the world's largest casual gaming
solutions company servicing Comcast, Verizon, Electronic Arts, Microsoft,
MySpace, Starbucks, BskyB, France Telecom, NHN (Korea), ICQ and Best Buy
clients.
< Spearheaded a major technology and operating culture shift as appointed
architectural design and rollout leader of a multi-platform social gaming
service opening doors to new market share through advertising and
sponsorship products.
< Directed the integration of data centers, products, and back-offices in
response to several acquisitions.
Product & Technology Management
< Led the design, development and deployment of Web 2.0-style advertising
and subscription community platform, Diamond. Created and implemented
advertising capability into platform, including targeting engine, co-
registration features and sponsorship modules to enhance revenue
generation.
OBERON MEDIA - Continued...
< Redesigned multiplayer games to support deployments into large scale
partners such as MySpace.com and Comcast.net.
< Led a cross-company standardization of processes, and creation of best
practices on all platforms.
< Built a multi-environment VMware infrastructure to enhance release
processes.
Director of Technology Operations
Advanced into expanded role to oversee the design, deployment, integration,
optimization and management of corporate systems and infrastructure to
support rapid acquisition and business growth.
Drove the introduction and adoption of standard technologies, tools and
processes across the enterprise to meet evolving organizational and
regulatory needs and achieve cost savings. Built and managed operations of
global help desk, IT services, infrastructure, commercial operations,
enterprise systems and product software engineering teams comprised of 55
resources through six direct reports, and oversaw operating budgets of up
to $10 million.
< Directed the integration of three acquisitions and created published
standards for quality of service and efficiency for new global IT
organization supporting four product offerings, also facilitating PCI
compliance.
< Built relationships and negotiated contracts with vendors to deliver cost
savings and increase scalability of products.
< Consolidated global data centers from seven to three in response to
acquisitions; and migrated flagship platform into a fully managed
virtualized environment leveraging VMware.
< Established a single platform for all enterprise IT systems globally;
deployed SalesForce.com globally; led the design and rollout of
enterprise financial Great Plains and REAL Alliant toolsets; and an end-
to-end business workflow management system replacing manual processes and
legacy systems, reducing time-to-market for new products from two months
to three days.
Director of Web Operations
Brought in as an early-stage employee in New York to provide technical
leadership to newly launched flagship Game Center platform enabling
distribution of casual games through eCommerce, DRM, advertising, CRM, and
community features.
Provided leadership, process framework, and technology strategy to actively
identify needs and resolve critical issues. Defined client-facing software
architecture, developed platform scalability strategy, oversaw the upgrade
of infrastructure, and established a team and vendor relationships to
outsource, streamline, and automate core technical and business needs.
< Key contributor in expanding client base from two to 50 growing revenue
by 100 folds within 18 months.
< Architected and migrated prototype Game Center platform from Classic ASP
to a multi-tenant, fully-distributed, SaaS engine leveraging .NET 2.0
architecture, a Services tier, and advanced Akamai CDN services for
improved global delivery.
< Deployed and integrated real-time multiplayer games platforms with
tournament capability supporting high-latency tolerance while maintaining
a rich graphical experience.
< Built a fault-tolerant and highly scalable multi-site data layer
leveraging a customized MS SQL Server 2000 installation with multi-
directional replication for eCommerce, back office and data-mart
reporting; and led the development of content management system for
marketing and content teams.
< Directed the build out of multi-site data center and operating
infrastructure to support core multi-tenant platform, marketing, customer
service, billing and fulfillment operations.
Director of Information Technology - MAJESCO ENTERTAINMENT (NASD: COOL) -
Edison, NJ 2003 to 2004
Selected to oversee automation and integration of core game design,
manufacturing/warehousing, retail distribution (incl EDI) and reporting
processes for this innovative publisher of video games for the mass market.
Co-Founder / Chief Technology Officer / Network Ops Mgr - GOAMERICA (NASD:
GOAM) - Hackensack, NJ 1996 to 2003
Go.Web and Go.Mail, the company's flagship products, were the first to
enable access to the www, email, and enterprise applications over the
public wireless networks. Established charter partnerships with the major
wireless carriers & enterprise software companies including Oracle & SAP.
Drove design, launch and growth of the GoAmerica SDK & hosting
infrastructure, and built the early-stage technology team. Built
entrepreneurial practice to assist fortune 500 enterprise software vendors
to design next generation of wireless applications. Partnered with
Microsoft Mobility Group, Panasonic and Cellcom Israel to create new and
extend existing applications for wireless.
Systems Administrator - IDT INTERNET SERVICES (NASD: IDT) - Hackensack, NJ
1994 to 1995
Responsible for all dialup modem bank capacity, new business customer
setup, and integration of infrastructure systems with company's billing
system. Leveraged various open source classic C applications and common
UNIX scripting tools for automation and integrations.
Education
Bachelor of Arts in Psychology -Yeshiva University