Hunter Hazen
***** *** ******, ******, ** ***** . 619-***-**** .
***********@*******.***
http://hunterhazen.com
PROFESSIONAL PROFILE
Highly skilled in both 3D and 2D art mediums. Experienced in implementing
both color and fine art theory in fine art exhibitions and various art
works. Comfortable with deadline oriented work environments. Dedicated,
and passionate about the creation and perfection of 3d Art.
COMPUTER SKILLS
3Ds Max Photoshop Unreal Editor Microsoft Word
Maya Z Brush 2004 Microsoft Excel
3D Modeling 2D Animation
-Maya and 3Ds Max -Digital Capture station
Texturing and Lighting Planning and Organization
-Hand Painted and Photo Realistic Research and Information Gathering
Traditional Art Skills Rigging
-Figure drawing and Sculpture
3D Animation
EDUCATION
The Art Institute of San Diego California
- San Diego,CA Bachelor of Science Game Art & Design
Graduated 3.9 G.P.A.
University of California, Irvine
- Irvine, CA Bachelor of Art Studio Art
Graduated 3.4 G.P.A.
CAREER HIGHLIGHTS
Responsible for creating and texturing various Character models from
concept to completion utilizing high to low polygon modeling techniques
including Z Brush and exporting them into Engine.
Responsible for creation texturing of various Environments and Art Assets.
Responsible for Rigging and Animating Character models for various in game
animation cycles.
Responsible for various pre production concepts for both active projects
and pitch projects.
EMPLOYMENT HISTORY
Machine - San Diego, CA Bittos+ (WiiWare, PC)
Production Art Apprentice 2008 - 2009
Electronic Exchange Systems - Irvine, CA Merchant Data Specialist
2004 - 2006
University of California, Irvine - Irvine, CA Shop Technician
2000 - 2004
Freelance Fabrication - Irvine, CA Fabrication / Studio Art
2000 - 2004