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Project Design

Location:
Fort Mill, SC, 29708
Posted:
March 09, 2010

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Resume:

[pic]

Kerry Anderson

c: 803-***-****

**** ******* **

Tega Cay, SC 29708

**************@*****.***

http://www.kanderson3d.com

Objective To productively utilize my passion for games and art by

contributing and expanding my modeling, texturing and

lighting skills in the digital games or other relevant

industry.

SPECIALIZATION High and low poly environment modeling

Asset modeling

High and low resolution texture map painting

Hand painted texture maps including: diffuse, specular,

normal, bump, reflection and transparency

Clean, clear UV maps

Procedural texturing

Environment lighting

Professional Experience

Fall 2008-Present Modeler/Texture Artist SaberDance Studios

- Austin, TX

I am currently working pro-bono for Sheri Graner Ray's new

startup company SaberDance Studios. We are still currently

under NDA. I am involved with a small team of artists

visualizing and modeling the game's environment.

RECENT PROJECTS Project Momentum - Student Project

Modeler/Texture Artist

Project Momentum is an Unreal Tournament III mod that was

created for a group Studio II project. The goal of the

project is to create a racing game in unreal using all

hand-crafted assets created by the team.

Aerostat - Student Project

Environment Team Management/Modeler/Texture Artist

Aerostat is a completely outside class endeavor taken on by

a large group of graduating game design students. It's a

WWI visually inspired piece that takes to the air in a game

that exercises Unreal's physics capabilities.

APPLICATIONS Proficient:

Photoshop ZBrush Maya 2008

Crazy Bump

(most recent version Some Experience with:

unless stated) 3DsMax Other Adobe products (AfterEffects,

Dreamweaver, etc.)

Flash Linux

C++

EDUCATION

Degree completed: May B.F.A. Savannah College of Art and Design

2009 Major: Interactive Design and Game Development



Contact this candidate