[pic]
Kerry Anderson
c: 803-***-****
Tega Cay, SC 29708
**************@*****.***
http://www.kanderson3d.com
Objective To productively utilize my passion for games and art by
contributing and expanding my modeling, texturing and
lighting skills in the digital games or other relevant
industry.
SPECIALIZATION High and low poly environment modeling
Asset modeling
High and low resolution texture map painting
Hand painted texture maps including: diffuse, specular,
normal, bump, reflection and transparency
Clean, clear UV maps
Procedural texturing
Environment lighting
Professional Experience
Fall 2008-Present Modeler/Texture Artist SaberDance Studios
- Austin, TX
I am currently working pro-bono for Sheri Graner Ray's new
startup company SaberDance Studios. We are still currently
under NDA. I am involved with a small team of artists
visualizing and modeling the game's environment.
RECENT PROJECTS Project Momentum - Student Project
Modeler/Texture Artist
Project Momentum is an Unreal Tournament III mod that was
created for a group Studio II project. The goal of the
project is to create a racing game in unreal using all
hand-crafted assets created by the team.
Aerostat - Student Project
Environment Team Management/Modeler/Texture Artist
Aerostat is a completely outside class endeavor taken on by
a large group of graduating game design students. It's a
WWI visually inspired piece that takes to the air in a game
that exercises Unreal's physics capabilities.
APPLICATIONS Proficient:
Photoshop ZBrush Maya 2008
Crazy Bump
(most recent version Some Experience with:
unless stated) 3DsMax Other Adobe products (AfterEffects,
Dreamweaver, etc.)
Flash Linux
C++
EDUCATION
Degree completed: May B.F.A. Savannah College of Art and Design
2009 Major: Interactive Design and Game Development