Post Job Free
Sign in

Quality Assurance Developer

Location:
San Mateo, CA, 94404
Posted:
March 09, 2010

Contact this candidate

Resume:

Sean Maher - iPhone Game Programmer

* *********

iPhone Developer, full time or contract

* **** *******

[2008-2009] Independent iPhone Development

. Early acceptance into iPhone developer program (April 2008)

. Created independent game "Dead Panic" using Objective-C, OpenGL,

OpenAL, UIKit

. Assisted top-10 developers of "Tap Champion" and "Ninja Buddy" with

bug fixes and troubleshooting.

. Became a guru in the independent iPhone dev community, writing over

2000 helpful posts on iphoneDevSDK.com

[2003-2008] Managing Engineer in Quality Assurance

EURO RSCG 4D, Wilton, CT

. Programmed data-driven flash applications and web sites

. Introduced and programmed automated bug tracking / routing and

automated regression testing

. Managed team of QA and HTML resources

. Acted as troubleshooting resource for developers

[2000-2004] Adjunct Instructor

Gibbs College, Norwalk, CT

. Taught college courses in Programming, Photoshop, Video Editing.

. Created syllabuses, lesson plans, tests, projects.

. Programs: Flash, Photoshop, Dreamweaver, Final Cut

[1997-2003] Senior Application Developer

Mentor Communications Group, Norwalk, CT

. Authored online video training packages for fortune 500 clients.

. Promoted from production artist to senior developer to head of

engineering.

. Programmed production support tools, including premiere plugins in C++

. Programs: Photoshop, Premiere, Flash, After Effects, Meda100

. Languages: JAVA, C++, Perl, JavaScript.

3 Skills

Expert knowledge of iPhone development (Objective-C, Cocoa Touch, UIKit),

Javascript, ActionScript/Flash, CSS/HTML, the HTTP protocol, web file

formats, graphic optimization, browser compatibility, and basic server

maintenance.

Working knowledge of C++, OpenGL, Java, and PHP. Experience with database-

driven web applications, AJAX/JSON and content management systems.

Interest in Design Patterns, programming craftsmanship, and high-quality

maintainable code. Love of games, experimental and emergent game play.

Experience in animation, video editing, compositing, and compression.

4 Education

[1992-1996] BS in Computer science

Penn State University, University Park, PA



Contact this candidate