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Project Development .Net Design Level Computer

Location:
2021
Posted:
March 22, 2010

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Resume:

Sean D Thurler

www.SeanThurler.com

* ***** ****, ******, ** 02021-1225

******.*******@*****.****

Cell: 617-***-****

Employment History

ORION PROJECT February 2010

- Present

http://www.orion-project.net/

-Modeling and texturing assets for Orion Project (Half Life 2 Mod)

-Effectively communicating with level designers and lead artists to

ensure the success of the project

PORTFOLIO DEVELOPMENT May 2009 - Present

-Creating environments and props for Unreal Engine 3

-Learning and developing new techniques in game asset creation

-Adhering to personal schedules and goals to maintain consistent progress

and improvement

Emergent Media Center, Burlington, VT May

2008 - May 2009

UVisualize Burlington in 3D Project

-Modeled and Textured buildings and houses on and around

Champlain College campus for Google Earth

-Developed an efficient workflow and pipeline in order to better

organize and estimate the time and effort needed to complete

each building

UAmerica's Army ProjectU

-Developed the official America's Army map Canyon using Unreal

Engine 2.5

-Collaborated with a team of level designers and artists to

define aesthetics and

game play mechanics

HUhttp://pc.ign.com/articles/937/937655p1.htmlU

Education

Champlain College, Burlington, VT

UB.S. degree w/ dual concentration inU: 2009

Electronic Game & Interactive Development

Multimedia & Graphic Design

School of the Museum of Fine Arts,

Boston, MA 2003-2004

Received college credit for Introduction to Computer Art and Visual

Dynamics

Technical Expertise

. Maya . Unreal Engine 2.5 + 3.0 .

Google Sketchup

. Adobe Photoshop . ZBrush . 3D Studio Max

Awards/Honors

-Released official America's Army map Canyon to the public

2008

-Won the competition to represent Canton High for the national

2004

Imation Computer Art Scholarship



Contact this candidate