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Software Data

Location:
College Station, TX, 77840
Posted:
March 24, 2010

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Resume:

Bhuvana D Mallikarjunaiah Email: *******.**@*****.*** Ph

#: 979-***-****

Objective: Seeking a position as Junior 3D Artist, which would allow me to

cultivate my artistic and technical skills.

Website: http://www.wix.com/midwinterbloom/demoWebsite

Education:

J.S.S Academy of Technical Education, Bangalore, India

Bachelor of Information Science

3.0 overall GPA

Texas A&M University

College Station, TX

M.S. Visualization Sciences Graduation

expected: May 2010

3.2 overall GPA

Experience:

CG Intern, Buck Design Inc. October 2009 -

February 2010

Designed a user interface to do the following using python script,

o Render and compress playblast video file for specific camera/s, including

the referenced ones to specific location by default.

o Activate certain Show Menu Items during playblast, and reset it

back to user choice after playblast.

Research work on ocean surface simulation using Maya particles, n-particles

and expression editor.

Worked with Maya particles to simulate fired bullets from a gun, and water

trails from a fish.

Simulated chocolate pour using RealFlow

Created water shader, Burger King Iron Man 2 metal shader using Vray Blend

Material.

Created Chocloate shader using Mental Ray

Texturing using Maya 3D Paint Tool and Photoshop.

Graduate Assistant, Texas A&M University

September 2006 - October 2009

Worked on a solution as a team for making the interactive 3D human body

deformer software efficient in its deformation functions.

Worked on a solution to capture digital signals data recorded on a tape,

run on an outdated tape recorder, and analyzed the signals to make sure

that the data did not change during the data retrieval process.

Scripting for Parallel Port communication between two machines for

capturing user response signals.

Project Trainee, National Aerospace Laboratory Bangalore, India

August 2005-2006

Was part of a team working on developing software for graphical flight

simulation using data retrieved from the black box.

Professional Skills:

Programming: Python, Renderman SL, HLSL with DirectX in RenderMonkey, C,

OpenGL

Software: Maya, Mental Ray, V-ray, RealFlow, 3DS Max, Renderman/SLIM, Adobe

Photoshop, After Effects, Premier, Apple Final Cut Pro

Basic level experience in 3D effects, modeling and animation

Visa Status: Student F-1 Visa



Contact this candidate