Bhuvana D Mallikarjunaiah Email: *******.**@*****.*** Ph
#: 979-***-****
Objective: Seeking a position as Junior 3D Artist, which would allow me to
cultivate my artistic and technical skills.
Website: http://www.wix.com/midwinterbloom/demoWebsite
Education:
J.S.S Academy of Technical Education, Bangalore, India
Bachelor of Information Science
3.0 overall GPA
Texas A&M University
College Station, TX
M.S. Visualization Sciences Graduation
expected: May 2010
3.2 overall GPA
Experience:
CG Intern, Buck Design Inc. October 2009 -
February 2010
Designed a user interface to do the following using python script,
o Render and compress playblast video file for specific camera/s, including
the referenced ones to specific location by default.
o Activate certain Show Menu Items during playblast, and reset it
back to user choice after playblast.
Research work on ocean surface simulation using Maya particles, n-particles
and expression editor.
Worked with Maya particles to simulate fired bullets from a gun, and water
trails from a fish.
Simulated chocolate pour using RealFlow
Created water shader, Burger King Iron Man 2 metal shader using Vray Blend
Material.
Created Chocloate shader using Mental Ray
Texturing using Maya 3D Paint Tool and Photoshop.
Graduate Assistant, Texas A&M University
September 2006 - October 2009
Worked on a solution as a team for making the interactive 3D human body
deformer software efficient in its deformation functions.
Worked on a solution to capture digital signals data recorded on a tape,
run on an outdated tape recorder, and analyzed the signals to make sure
that the data did not change during the data retrieval process.
Scripting for Parallel Port communication between two machines for
capturing user response signals.
Project Trainee, National Aerospace Laboratory Bangalore, India
August 2005-2006
Was part of a team working on developing software for graphical flight
simulation using data retrieved from the black box.
Professional Skills:
Programming: Python, Renderman SL, HLSL with DirectX in RenderMonkey, C,
OpenGL
Software: Maya, Mental Ray, V-ray, RealFlow, 3DS Max, Renderman/SLIM, Adobe
Photoshop, After Effects, Premier, Apple Final Cut Pro
Basic level experience in 3D effects, modeling and animation
Visa Status: Student F-1 Visa