ATHENS, GA *****
BRANDON DOUGLAS TREADWAY *******@***************.**
M
OBJECT I V E
Software Engineer or related position that will benefit from over 10 years of
Operating
p rogramming experience.
Systems:
Linux/UNIX
SK I L LS Windows
V ista/XP/7
P rogramming Languages
Mac OSX
• 11 Years of C++ iPhone OS
• 7 Years of Java
• 5 Years of SQL, HTM L, CSS, JSP, JavaScript, XML Servers:
• 3 Years of C, PHP, and Prolog Apache
• 2 Years of C# TomCat
• Less than a Year of Objective-C and LUA
Development
E nvi ronments:
E DUCAT IO N Netbeans IDE
MS Visual Studio
Computer Science, Master of Science A ugust
XCode
2007 – July 2010
University of Georgia, Athens, Georgia
GPA 3.1/4.0
• Thesis research centered around SPAM issues in online gaming
• Focus on Database Management, Enterprise Software, and Online Security
• Expansion of undergraduate studies in Computer Science concepts
• Independent Study on M MO Client/Server Architecture
Computer Science, Bachelor of Science
A ugust 2003 – May 2007
University of Georgia, Athens, Georgia
GPA 3.3/4.0
• Primary languages included Java and C++
• Focus on Software Engineering, Web Programming, and Game Programming
• General Programming concepts in syntax and theory
WORK EXPER I E NCE
Computer Repair, Geek Squad M ay
2004 – Present
Best Buy, Bogart, Georgia
• Computer repair and t roubleshooting for Best Buy
• Four years working in the store, two years working in the field
• Setup Wireless networks for homes and businesses including file and print sharing for
m ultiple computers
• Performed software and hardware repairs such as virus removals and hardware
replacement
PROGRAM M I NG EXPER I ENCE
Software Engineer, GGDA October
2008 – Present
Athens Chapter, Georgia Game Developers Association
• Programmer for the Athens Chapter of the GGDA.
• Participated in the 2010 Global Game Jam using Unity 3D game engine. Roles
i ncluded: Level loading, menu screens, collision detection, gameplay, audio, and
screen t ransitions.
• Participated in the 2009 Global Game Jam using SDL and Box 2D game engines.
Roles included physics, level loading, heads up display, and gameplay.
P roject Manager, T radeU A ugust 2009 –
December 2009
• Project manager for an online auction system using Java Server Pages and Java
Servlets.
• Lead web programmer
• Primary roles included: making sure the team was participating equally in
workload and final say of all design decision
• The program was writ ten for a Software Engineering class and development has
s topped
• Source code and design documents can be found at
h t tp://brandontreadway.com/School_Projects.html
Network and GU I P rogrammer, Mooch
A ugust 2006 – July 2008
• Primary Programmer for the secure socket layer used in the screen sharing and
voice chat connections
• Implemented a UPnP system to handle port forwarding on supported devices
• Implemented many of the Graphical User In terface features
• The program was writ ten for a Software Engineering class and development has
s topped
• Information can be found at http://sourceforge.net/projects/mooch/
ACT I V I T I ES & HOBB I ES
Programming - projects can be viewed at www.brandontreadway.com
Gaming (RTS and M MO typically)
Sports
Music
GGDA
REF ERENCES
Available upon request