Nikolas O. Alixopulos
Oakland, CA 94609
*****************@*****.***
OBJECTIVE
Seeking a position at a 3D visual effects studio that expects high quality
work.
TECHNICAL QUALIFICATIONS
Software:
Highly Skilled
Autodesk Maya, Pixologic zBrush, Adobe Photoshop CS4, Adobe After Effects
CS4,
Mudbox, Realflow,Adobe Encore, Soft Image XSI, 3d Studio Max, Corel
Painter,
FileMaker Pro, Final Cut Pro, Excel, Microsoft Outlook,Microsoft Office,
Proficient
Adobe Flash, Microsoft Powerpoint, C++, HTML, Digital Sky, Quickbooks,
Python, MEL,
Mental Ray
Hardware:
PC, Macintosh, Linux
Skills:
3D modeling/video editing, graphic design, computer
scripting,administrative/Office,
leadership experience (training,instructing), data wrangling
EXPERIENCE
IDTech Gaming Academy, 3d Modeling and Animation Instructor, Palo Alto,CA
(June 2010-Aug. 2010)
3d Modeling/Animation Instructor for students age 13-17 at Stanford Summer
camp for technology.
My responsibility was teaching the fundamentals of modeling, texture
painting, and the basics of animation
with a focus on the gaming industry. Software used included Maya, Zbrush,
and Photoshop.
Mixamo, Character Modeler/Texture Artist San Francisco,CA (March 2010-April
2010)
Freelance character modeler and texture artist for motion capture studio.
Models were
optimized for mid to low-poly games as well as blend shape deformations.
Software used
included Maya, Zbrush, Photoshop, and Motionbuilder.
Becoming Independent, Instructor/Admin. Santa Rosa,CA (Nov 2009-June 2010)
Instructor/representative for people with disabilities. I established diet
and exercise plans for clients to ensure their well-being and documented
their
progress through Excel spreadsheets as well as annual reports that paid
close
attention to any changes in client health.
Chabot Space And Science Center, Data/Render Wrangler Oakland CA (May 2009-
Sept.2009)
Script writing and organizing files for planetarium show sponsored by
Chabot Space and
Science center.Creating button interfaces for dailies and making sure
sliced film content is
sent to the appropriate drives on the network server. Software used:
Digital Sky, Adobe After Effects
Insight, 3d Modeler/Mudbox Artist, Emeryville CA (Feb. 2009-June 2009)
Freelance position reconstructing photorealistic statues and other
artifacts for CG documentary
film. Software used included Mudbox, Maya, and XSI. Also responsible for
cleaning up files to
make sure they were ready for post-production and generating
normal/displacement maps.
Foomojo,Inc.,Character Modeler/Texture Artist, Redwood City CA (Oct. 2008-
Nov. 2008)
Freelance character modeler/texture artist for fast paced production
pipeline 3d modeling, texturing,
and applying fur to characters. Software used included Maya, Zbrush, and
Photoshop
Insight, 3d Modeler, Maya Skies (April 2008-July 2008)
Environmental modeler for full-dome film funded by the National Science
Foundation
and Chabot Space & Science Center.
Lab Instructor, Ex'pression College For Digital Arts, Emeryville CA (2007-
2008 on call)
Assisted students in UV mapping, texture painting, generating normal and
displacement maps, and
integrating Maya with Photoshop, zBrush, and Mudbox.
Becoming Independent, Instructor/Admin. Santa Rosa,CA (April 2002-Jan
2006)
Instructor/representative for people with disabilities. I established diet
and exercise plans for clients to ensure their well-being and documented
their
progress through Excel spreadsheets as well as annual reports that paid
close
attention to any changes in client health.
EDUCATION
Ex'pression College For Digital Arts, Emeryville, CA (2005-2008)
Bachelor of Applied Sciences in Animation and Visual Effects
Santa Rosa Junior College, Santa Rosa, CA (2003-2004)
Studied art, art history, and psychology