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Project Manager Design

Location:
Las Vegas, NV
Posted:
August 08, 2013

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Resume:

Mariana Serrato

Location: Las Vegas, NV Phone: 480-***-****

http://www.mnserrato.com ab9n07@r.postjobfree.com

Proficiencies

Languages & APIs Software

Fluent in Spanish

Advanced: Advanced: Excellent attention to detail

C++, C#, DirectX 9 Visual Studio, MS Word, MS Excel, MS Project Strong organizational skills

Excellent documentation skills

Intermediate: Intermediate: Team environment experience

FMOD, Flash, D3D9, HLSL Unity3D, Photoshop CS5,Tortoise SVN, UDK Object-Oriented Programming

Education

DeVry University (Phoenix, AZ)

Bachelor of Science in Game and Simulation Programming 2008-2012

Dean’s List

Project History

Solanus (PC: Horror/Survival) – Team of 5

User Interface Programmer/Project Manager (C++, DirectX9)

Created interface manager to manage all interface actions.

Used lua scripting for placement of all interface assets.

Designed and created all user interface assets in Photoshop.

Planned, created and maintained all documentation making any edits or revisions as required.

Created the Game Design Document, Risk Analysis, Team Production Plan, and Art/Sound Asset Lists.

Maintained and updated Gantt chart throughout the project.

Graviton Man (PC: Side-Scrolling Puzzle Platformer) – Team of 4

User Interface Programmer/Project Manager (C++, DirectX9)

Created and planned finite state machines for all menus within the game.

Designed and created all user interface assets in Photoshop.

Created and implemented player movement animation sequence.

Planned, created and maintained all documentation making any edits or revisions as required.

Created the Game Design Document, Risk Analysis, Team Production Plan, and Art/Sound Asset Lists.

Maintained and updated Gantt chart throughout the project.

Employment History

Game Vizions (Tempe, AZ)

Game Programmer 2012-2012

Designed and created a GUI system using C# and Unity3D.

Created and planned various classes to manage game options.

Game Developers’ Conference (San Francisco, CA)

Conference Associate 2011-2012

Assisted conference attendees throughout the week-long Game Developers Conference.

Checked conference attendee badges at sessions to ensure entrants held the proper pass.



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