Patricia Hawkes
*********@*****.***
c. 650-***-****
Portfolio: http://www.patriciahawkes.com
Summary
I’m an interaction designer with approximately 10 years of experience including web related projects at
Yahoo!, Robert Half International and Segasoft Networks. I’m looking for short-term contract interaction
design projects with the potential to transition to full-time within a growing and innovative web company.
Portfolio
www.patriciahawkes.com
Experience
Interaction Designer - Consultant
DaVinci Marble - San Carlos, CA
2013-current
+ Interaction Designer for website that is in the process of being remodeled
+ Created best practices for UI/UX creation.
+ Worked closely with usability engineer to determine best practices for specific UI goals.
+ Defined and developed prototype designs that effectively showcased the user experience
+ Provide feedback and recommendations regarding UI solutions.
Director of Interaction Design
Hive Media Network - http://www.hivemedia.com/ Gaming – Deadliest Catch
November 2009 – 2011
+ Interaction Designer for a 30 million dollar project and campaign for Facebooks social game Deadliest
Catch. Game is based on the popular Discovery Channel show Deadliest Catch.
+White board brainstorming and mock ups.
+ Designing new interfaces for mobile and web based game
+ Defined and developed prototype designs that effectively showcased the gamer experience.
+ Built full functional wire frame sets, annotations and documented instructions that were used by the
design and development teams to construct the games.
+ Created best practices for UI/UX creation.
Interaction Designer - Consultant
2005-2009
BC Butler
Homescents
Portabella Mushrooms/Chef site
Trinity Presbyterian Nursery School
Interaction Designer - Consultant– www.yodlee.com
Privately Held: Computer Software industry
2002 – 2003
+ Interaction Designer for multimillion dollar projects and campaigns.
+ Document use cases/business flows
+ Provide expert forms design, navigation design, and page layout
+ Developed and managed all aspects of stakeholder and end user research/analysis.
+ Recognized for skills in solving complex usability problems, site strategy, tracking and resolving issues.
Lead Interaction Designer
Yahoo! Inc. - Finance, Classifieds, Careers, Real Estate, Games and Ad Center http://finance.yahoo.com/
1999 – 2001
+ Lead Interaction Designer for site strategy for 1 million dollar projects and campaigns.
+ Developed and managed all aspects of stakeholder and end user research/analysis.
+ Built information architecture and data flows.
+ Create html mocks and create flow designs.
+ Collaborated with GM's, producers, engineers, marketing and visual designers to integrate user-
centered design.
+Demonstrate expert, consistent time management and calendar management.
+ Recognized for skills in solving complex usability problems, tracking and resolving issues.
+ Awarded Webby for Yahoo! Finance 2001
Web Producer Robert Half International - RHIC.com and RHII.com
Public Company; RHI; Staffing and Recruiting industry 1998 – 1999
+ Coordinated with product team to ensure that both graphics and HTML are compatible with all
applications, technical and performance specifications.
+ Demonstrated proficiency using standard web development tools.
+ Developed and monitored Web interface and process development
+ Monitored internal creative and technical teams to determine appropriate project support requirements
and assigning resources on a per-project basis.
+ Worked with cross-functional teams and vendors in determining project milestones.
+ Generated and distribute project plans.
+ Identified & analyzed program or systems requirements, documented and developed, tested and
implemented programs and systems.
Project Manager SegaSoft Networks - HEAT Gaming Network (http://www.heat.net)
1997 – 1998
+ Managed content-driven projects from inception to completion for a 150,000+ registered user network.
+ Responsible for look and feel of front-end design of HEAT network.
+ Implemented operational procedures and track progress for each design phase of HEATs user interface.
+ Liaison between technical and marketing teams to ensure timely and cost effective results.
+ Responsible for daily maintenance of site, including launching games and feature changes/updates
which increased add on membership sales by 70%.
+ Provided functional specifications and detailed design documents for business groups.
+ Developed and managed monthly newsletter as a method of communicating updates, promotions, sales
and game tournaments to 150,00+ registered users.
+ Played key role in building the VRML World Tour at E3 Conference ('97).
Skills
Contextual inquiry, rapid prototyping, designing, wire frames, usability evaluations, user research test
plan, heuristics, user scenarios, project management and implementation of multiple quality, user-friendly
interface alternatives, Adobe Dreamweaver CS5, Visio,Omnigraffle, CSS, Fireworks, iRise, knowledge of
Webkit.
Language
bilingual (English/Spanish)
Education
Stanford University
HCI – 2012-Current
Professor: Scott Klemmer
San Jose State University
BS C.A.D.R.E. program 1990 – 1993
Minor radio, television and film
Activities (CADRE) Computers in Art and Design Research and Education program. The Digital Media
Art program is dedicated to studies in art that explore the nature and implications of emerging information
technology. Reflecting the Silicon Valley region, the Digital Media Art program area is research and
experimentation oriented.