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Builder III

Launch Consulting Group
Redmond, Washington, United States
June 17, 2019


We are looking for Build Engineer III who can create and maintain fully automated build systems, leveraging standard source repository and continuous integration tooling. They will also support game titles and tools across a wide range of desktop, mobile, and console platforms. Team building and development will be a key component as they will be working day to day with developers contributing to multiple AAA game titles and all components of a software product.


Builds and supports engineering infrastructure

Corrects functioning of all the player-facing systems and monitors the player experience for the game

Sets up initial build trees

Performs, debugs, and fixes builds

Manages Git branches

Works closely with the members of the build team and proactively identifies and implements procedures to parallelize and streamline the build process

May drive the development and maintenance of build automation tools

Required Experience/Qualifications:

5 - 7 Years of experience

Bachelors in Computer Sciences

Mastery of git and git internals

Mastery of C++

Competent in scripting and terminal languages such as nodejs, bash, PowerShell, and python

Working knowledge of CI/ALM toolsets such as Azure DevOps, Github, TeamCity, Chef, Puppet, JIRA

Ability to administer *nix, Windows and Macintosh machines

Experience with Unreal Engines and/or building games based on Unreal Engine

Ability to work well across time zones and cultures