Post Job Free
Sign in

3D Generalist

Location:
Alberta, Canada
Posted:
July 27, 2012

Contact this candidate

Resume:

Matthew Lunde - *D Generalist

*******@*****.*** | 403-***-****

Online Portfolio: www.MattLundeStudios.com

**** **** ****: http://bit.ly/LundeDemo

Resume

*Seeking to join an organization to contribute my skills in a fast paced environment that thrives on defining new standards for innovation.

*I am creative, enthusiastic, out of the box, dedicated, hard-working, determined, organized, pay attention to detail, have excellent communication skills, am personable and a team player.

*Proven track record demonstrating unparalleled performance. In my short time as a student, my 3D work has achieved viral status and global exposure on networks such as MSN, FOX, and CBC.

Education

-University of Lethbridge - New Media Bachelor of Fine Arts

*Graduating Fall 2012

*Awarded summer internship at the Canadian Space Agency

*Consistent top of class performance including a 2011 semester high 3.9/4.0 GPA

*Great Distinction (GPA > 3.75) achieved twice, perfect A+ grade achieved twice

-Vancouver Film School - Sound Design

*Sound Design for Visual Media - Graduated 2005

Technical Skills

-CG Design

-Polygonal Modeling

-UV Layout/Texturing

-Rigging

-Motion Capture/Cleanup

-Key Frame Animation

-Lighting/Rendering (mr, vray)

-Particle Effects

-Biped/Character Studio

-Web Design

-Special Effects Compositing

-Video Editing and Encoding

-Web Design

-Autodesk 3d Studio Max, Maya

-Vicon Blade

-Digidesign Pro Tools

-Adobe Photoshop, After Effects, Premiere, Dreamweaver

Production Experience

-Summer 2012: Canadian Space Agency

*Summer internship at the CSA in Montreal, Quebec, Canada

*3ds Max focused workflow used to produce models, textures, and animations for use in production media, real-time simulations, and 3D printing

-Fall 2011: 3ds Max TA Instructor

*Teacher's Assistant for two separate 3D classes, as well as being a full-time student myself

*Teaching students all aspects of the CG workflow, from fundamentals to advanced concepts

*Offering weekly tutorials to help students learn outside classroom hours

-Aug 2011: Siggraph Vancouver Student Volunteer "Application Guru"

*Among select few chosen to work at "The Studio" exhibit at Vancouver Siggraph 2011

*Assisted attendees during Autodesk and Adobe workshops

-July 2011: Rambunxious Entertainment

*Worked as an environment modeler on the independent film "The Medic"

*Duties included modeling real world locations in preparation for motion tracking and compositing

*Environments were constructed in 3ds Max after spending time on location, taking photographs and measurements in order to recreate the worlds to scale in CG.

-Summer 2011: Hockey Player Character

*Independent Study supervised by University Professor

*Creating and integrating 3D assets into the Unreal game engine

*Modeling and texturing of all character elements, including equipment such as skates and gloves

References

-Available upon request



Contact this candidate