BILLY DALLAS PATTON
London, ON, CAN N6G 3E4
************@*****.***
EDUCATION
Bachelor of Fine Arts
Bowling Green State University, Ohio
Primary Concentration: Drawing/Illustration
Secondary Concentration: Graphic Design
G.P.A.: 3.16
TECHNICAL
Advanced/Expert User: Photoshop CS3, Illustrator, Dreamweaver, Word
Intermediate User: FLASH CS3, Painter X, Sketchup, Excel
Beginner: After Effects, Maya, Zbrush
PORTFOLIO
Private Professional Online Portfolios:
http://billydpatton.daportfolio.com (NOTE: USE PASSWORD: bdpart23 )
http://bdpatton.artworkfolio.com (sequential art/storyboards)
http://bdpattoncasual.daportfolio.com (Casual Games)
Public Website
http://www.billydallaspatton.com
EXPERIENCE
Freelance Illustrator and Concept Artist
Sep. 2010- Present
Various
London, ON CAN
* Provided clients with artwork under time sensitive deadlines.
* Created sketches to clients specifications, with reviews/corrections
* Created orthographic views of characters
* Created digital paintings/illustrations for marketing artwork
Notable work:
* Concepts and Orthographic Views of Toy Designs for Battleship:The Movie for Hasbro
* Created Chracter concepts and Mech/Robots for Wayfoward Games.
Senior/Lead ArtistAug 2009- Sep. 2010
Casual/Console/PC Games
Big Blue Bubble
London, ON, CAN
* Led team in exploration of various styles for each project
* Created concepts for game levels in cooperation with the Level Designers
* Maintained overall artistic styles/aesthetics for projects
* Created User Interface elements and other graphic design elements
* Created illustrations and concept art as needed
* Created and oversaw marketing art
* Approved assets at each stage of development
* Managed asset development and milestones through Microsoft Sharepoint.
* Learned Adobe After Effects
* Attended daily SCRUM meetings
* Learned FLASH for Ipad/Iphone game.
GAME CREDITS
M. Night Shyamalan's The last Airbender (PC)-Concept Artist/Illustrator (July Releae)
Fighting Fantasy: City of Thieves (iPhone)-illustrator, color artist (July Release)
Home Sweet Home DS (Port from PC) –Lead Artist (Pending Release)
Masters of Mystery 2 (PC) Illustrator (Dec. 2009)
Art Director/Lead Artist
Nov 2008-Aug 2009
Dream Forge Entertainment
Ruston, La
* Led concept team in exploration of various styles for each project
* Interacted with the modelers and texture artists on daily basis for input on 3D pipeline and improving existing 3D production pipeline to optimize 3D output
* Created concepts for game levels in cooperation with the Level Designers
* Created character, vehicle, weapon, and prop concepts for console project and iPhone applications
* Textured 3d models using Photoshop and BodyPaint as needed
* Worked to maintained overall artistic styles/aesthetics for console projects
* Approved assets at each stage of development
* Managed asset development, milestones, and employee proficiency through various Excel spreadsheets
* Interacted daily with Modelers, Texture Artists, Riggers, and Animators on daily basis for input on 3D pipeline and overall artistic input
* Continued to study games and their art styles, approaches, and aesthetic choices and when and where they failed or succeeded
* Attended weekly company and department head meetings
* Evaluated employee performance and conducted employee reviews for Art Department
GAME CREDITS
Mad Doc Jr’s Doom Rails (Steam/PC) (Jan. 2009)
Friends Vs. Missiles (Facebook) (July 2009)
Lead Concept Artist
May 2008-Nov 2008
Vizual FX Studios
Ruston, La
* Created concept images, including orthographic views of various characters, creatures, vehicles, and buildings.
* Attended weekly company and department head meetings
* Interacted with the modelers and texture artists to learn the 3D production pipeline, increasing knowledge of creating concepts optimized for 3D output.
* Studied games and their art styles, approaches, and aesthetic choices
GAME CREDITS
CRUSADES MMORPG (PC): Cancelled
Senior Digital Painter/Illustrator and Concept Artist
Nov 2007-May 2008
PKXL Cards, Inc.
Mentor, OH
* Concept artist for creatures and environments for use in Original Intellectual Property (Collectible Card Game)
* Created digital paintings, utilizing Photoshop and Painter, for final card art.
* Helped correct and guide junior artists in refining their art and process, while maintaining deadlines and milestones.
Freelance Illustrator and Concept Artist
Nov 1999 –Nov 2007
Various
Tiffin, OH (2001-2007)
Louisville, KY (1999-2001)
NOTABLE WORKS
2007
* Wetworks #13, sequential illustrator Wildstorm Studios
* Spider-man Toy Series 2008 Hasbro, Inc.
* Tom Clancy-verse comic book concept art Wildstorm Studios
2006
* Spider-man Toy Series Hasbro, Inc.
2005
* Toy Design, DC Direct “Elseworlds” Toy Line, Crisis on Infinite Earth Toy Line
* Card Illustrations Verses Collectible Card Game, Upper Deck/DC Comics.
2004
* Designed four toys for Disney’s The Lion, The Witch, and The Wardrobe for Hasbro, Inc.
* Illustrated several orthographic turns for Wizkids’ Heroclix DC LEGACY line.
* Illustrated Two (2) 6 page custom comic books for Hasbro, Inc.’s HEROSCAPE game . (www.heroscape.com)
* Illustrated 10 page Promotional comic for Majesco Games’ Advent Rising
The Rawlings Company
Apr 1998- Nov 1999
Louisville, KY
Systems Operator
* Oversaw production of client letters, data processing and tracking, letterhead inventory and management, training of incoming personnel.
* Redesigned the letterhead and format of form letters and integration into the generation process.
* Assisting in the design of the company intranet
* Helped develop a reliable and accurate production control process.
Bowling Green State University
1990-1992,1995-1997
Bowling Green, Ohio
School of Art
Student
U.S. Army
June 1992-Nov 1994
Ft. Bragg, NC
Ft. Sill, OK
31 Uniform MOS
* Achieved rank of Specialist (E-4) as a Unit Line and Radio Repairman
* Honorable Discharge