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3D Modeler & Artist

Location:
Catro Valley, CA, 94546
Salary:
$65k per year
Posted:
December 28, 2010

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Resume:

JAMES MUNROE

***** ***** ***** ****** ****** CA *4546

cell: 415-***-**** email: ************@*****.*** website: jamesemunroe.blogspot.com

SKILLS:

• Efficient with Maya, 3ds Max, Zbrush, and Photoshop to create models of all varieties. Can work within different styles while maintaining consistency and quality.

• Knowledgeable of the human figure.

• Dedicated to my team’s vision of the project and to commit myself to the best quality work possible.

• Positive attitude.

PROFESSIONAL EXPERIENCE:

Character Modeler, “The Sims Medieval”

Electronic Arts, Redwood Shores September 2009 – August 2010

• Created character models from given concept art, including the game ready mesh, uv’s, high resolution sculpt, and all texture maps.

Concept Artist, “MySims: Agents”

Electronic Arts, Redwood Shores May 2009 – July 2009

• Created cinematic sequences using Maya and Attribulator to provide the game with more depth and character development.

• Created storyboards for early visualization, later using Maya and character models to plan positions and camera angles.

Concept Artist/ Assistant Producer, “MySims: Kingdom”

Electronic Arts, Redwood Shores January 2008 - August 2008

• Acted as an interdisciplinary mediator between engineering and the local DevTest team to create stress cases; allowing better optimization of frame rate and graphics.

Freelance Artist September 2008 – January 2009

CarbonPalette

• Provided character designs and storyboards to clients.

EDUCATION:

Academy of Art University, San Francisco, CA Associate of Arts, Illustration, 2004

REFERENCES:

Terry Smith, Art Director email: ******@*****.*** phone: 650-***-****

Uma Menon, Development Director email: ******@**.*** phone: 650-***-****

Logic Canales, Development Director email: ********@**.*** phone: 650-***-****



Contact this candidate