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Quality Assurance Testing

Location:
Campbell, CA, 95008
Salary:
open
Posted:
January 05, 2011

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Resume:

Nicholas Lemon

Objective

To pursue a challenging position in mobile applications and software quality assurance where I can leverage

My strong academic background and practical work experience.

Summary:

Almost 3 years of Software testing experience.

Just finished a BA degree in Communication Design with a concentration in Mass Communication Design.

Over 2 years experience testing mobile devices,

Strong experience with unit testing, Integration testing and system testing for Iphone, Android, and Blackberry

Experience verifying critical bug fixes and coordinated with developers to meet tight release timelines.

Experience designing test plans and defined cases for functional, integration, system, and user acceptance testing.

Education

California State University, Chico, B.A. in Communications

Major: Communication Design Concentration: Mass Communication Design

Coursework

Writing for Electronic Media

Color Theory

Computer Graphics

Digital Pre-Publishing

Basic Drawing

Advertising

Visual Communication Concepts

Professional Experience:

Namco Bandai, Santa Clara, CA February 2010 – November 2010

Quality Assurance – Mobile Console and Hand held games.

Analyzed application, system, and security errors.

Escalated issues to developers and verified fixes.

Designed test plans and defined cases for functional, integration, system, and user acceptance testing. Ensured that all the test cases were updated in the bug database along with master test plan.

Participated in the automation team using Filemaker and test scripts.

Worked on various mobile device applications (iPhone, Blackberry, Android).

Verified critical bug fixes and coordinated with developers to meet tight release timelines.

Titles released included Enslaved and National Geographic.

Hudson Entertainment, Redwood City, CA June 2009 – January 2010

Quality Assurance – Mobile Applications

Defined and executed test procedures to certify build readiness for formal certification (Example: NSTL).

Worked on various mobile device applications (iPhone, Blackberry, Android).

Documented all defects found including frequency and steps to reproduce (regression fixes: sound issues, text issues, and graphical issues).

Worked with developers and other members of the project team to complete the release.

Contributed to game design for new titles, including Poker Grand Express.

Completed extensive testing for iPhone games and worked closely with the producers and game designers to complete projects.

Hudson Entertainment, Redwood City, CA June 2008 – May 2009

Quality Assurance Intern/ Analyst

Learned the different build and test procedures for mobile game software.

Learned internal procedures for testing and defect reporting.

Executed test procedures and submitted test reports for multiple mobile game releases.

TECHNICAL SKILLS

Adobe Photoshop

Adobe Illustrator

Microsoft Word

Adobe InDesign

Device Anywhere Testing Platform

Jira Bug Tracking System

Filemaker Database



Contact this candidate