Ty M Carriere
Program Director of Game Art and Design /Texture Artist / Environment Artist / Instructor / Consultant
925-***-**** cell E-mail: **********.*****@*****.***
www.TyCarriere.com (under construction)
OBJECTIVES
My objective is to find a company to whom I can offer my creativity and time, and has no limits on personal or professional growth. I would like to share my years of experience and expertise.
SUMMARY of TECHNICAL QUALIFICATIONS
Software Exp.:
Photoshop 17 years Digital Painting, Texturing, Composition, Image restoration, Concept work
Illustrator 13 years Logo Design, Layout, Illustrations, HUD Designs
Maya 10 years Modeling, Texturing, Shading Networks, Rendering, Animation, collision meshes, UVMapping,
Deep Paint 3D 8 years Character painting
MudBox 2 year Sculpting, Texturing, Normal, Displacement and Ambient Occlusion Map Creation
Unreal Engine 2, 3 10 years Level Editing, Effects, physics, emitters, Shaders, Visual Scripting, Lighting,
InDesign 8 years Layout, Design, Tutorial creation, text formatting
Acrobat 8 years PDF creation, Making docs print ready. PDF Tutorials
MS Office 15 years PowerPoint presentations, Spreadsheets, writing
Camtasia 5 years Video capturing for tutorials
After Effects/Premiere 2 year Basic Editing, basic compositing
CrazyBump 3Years Normal Map Generation and clean up
Traditional Exp.:
Over 20 years of Customer Service, 16 years of Management experience, Advanced computer skills in both hardware and software. Limited Networking experience, Computer maintenance experience.
Teaching Exp:
12 years of teaching multi media software and industry techniques in the Graphic Design, 3D Modeling, Texturing, Environment Design, Game Art Production, Taught 29 individual courses spanning multiple programs at the college (lists of classes taught available upon request). Handling 6 figure budgets, market research, curriculum development, Design
Recognition, Awards and Affiliations:
Instructor of the Year 2007 – Expression College
Instructor of the Year 2005 – Expression College
Favorite Instructor 2006 – Expression College
Team Spirit Award 2002, 2003, 2004 – Expression College
Learning Technologies and special recognition 2003-2005 – Ames NASA
ACM Member
Winner of a NAACP North California Art Contest
Special Assistance with the My Soul animation project
JOB EXPERIENCE
Ex'pression College Program Director of Game Art and Design
Employed: 12/98 to present
Multi-media For Profit College
Responsibilities:
Classes and subjects taught: Texture & lighting, Graphic Design, Game Level Production (level editing using Maya and the Unreal engine), Environment Design, Hard modeling, Normal mapping, orientate new students, manage instructors. Hire instructors. Staff training. GAD related events and tournaments. Working within the budget of the program to make sure we’re on track. Making sure that we stay within the guidelines of our accreditation by working closely with the compliance department on regulations. Travel to conventions and further personal skills to teach to students and staff. Find and manage industry professionals for Program Advisory committee, Forecast trends based on input from industry contacts and experience.
Duties:
Create, teach, grade and manage courses. Public demonstrations. Write and record video for tutorials for classes. Research and learn new technologies as they come out. Working with our Admissions as well as the Marketing departments on how to advertise the school and programs. Creating and managing special events and contest that are program related. Putting together exhibits for conventions such as Game Developers Conference, Networking and keeping close ties to the industry.
Los Medanos College Adjunct Professor Teaching Modeling and Animation
Employed: 09/11 to present
Community College
Responsibilities:
Classes and subjects taught: Intro to Animation / 3D Modeling and Animation.
Teaching basic animation principles and modeling using Maya. Develop curriculum for classes to have students more prepared for continuation colleges in the CG field.
Duties:
Create, teach and grade and manage courses. Public demonstrations. Write and record video for tutorials for classes. Research and learn new technologies as they come out. Working with our Admissions as well as the Marketing departments on how to advertise the school and programs. Creating and managing special events and contest that are program related.
Freelance/Contract Jobs
Intel Computers Internal Project Lead Character Texture Artist and Advisor
3/05 – 6/05 House of Tomorrow (internal project)
Ames NASA Project Art Lead / Lead Texture Artist
6/03 – 4/05 Miranda-Educational Game Proposal
Paravue Photoshop/Texturing Trainer and Consultation
10/06 – 4/07
Sega of America Research and Development
11/00 – 3/01 working on Unreal Tournament
Additional Freelance Design / Fine Art Painting Traditional Art
Painting using acrylic & watercolor through regular and airbrush mediums, figure Drawings,
Logo design, image restoration on damaged or old photos, Poster and ad designs
Examples are available
SCHOOL HISTORY
Walden University
starting masters program in higher education with a focus on digital learning fall of 2012
Ex’pression College
Bachelors in Applied Science.
Platt College
Graduated with a Certificate in Computer Graphic Design.
Graduated with a Certificate in Graphic Design
San Francisco School of Art
Studied figure construction, design and graphic materials and art history
Academy of Art
Focused on color theory, water color painting, airbrushing and figure drawing
FIDM
Visual Presentation and set design
(Several) References are Available Upon Request