Name: Maurer, John D.
Phone Number: 909-***-****
Address: ***** ********** **., ** ****** CA 91744
E-mail: ********@*****.***
Education –
School: DeVry University
Degree: Bachelor’s of Science: Computer Information Systems
Skills –
Quality Assurance:
Black-box Testing
Focus Testing
Stability Testing
Smoke Testing
Error Reporting
Feature Analysis
Regression
Test Plans/Cases
Console Standards Compliance (i.e. TRC/TCR)
Application Testing (Tech QA)
Programming Languages:
C/C++
SQL
Visual Basic
ActionScript
Design/Documentation:
UML
Entity Relationships
Test Cases
Technical Writing
Game Design
Hierarchy Charts
Flow-Charting
Object Patterns
Other:
MS Office
Flash
Photoshop
Visual Studio
CodeWarrior
Windows XP – 7
Mac OS 10.5 – 10.6
Internet Explorer
Safari
Google Chrome
Mozilla FireFox
Industry Experience –
Company: Blizzard Entertainment
Tenure: March 2011 – August 2011
Position: Game Tester (Contract)
Projects: Diablo 3; WoW: Cataclysm
Summary: Focus and stability testing, regression, checklists, error reporting, test planning, and application testing.
Company: DeVry University
Tenure: July 2007 – July 2008
Position: Professor (Adjunct Faculty)
Courses: GSP 110; GSP 260; GSP 340
Summary: Game & Simulation Programming instructor. Taught Intro to the Game Industry, Visual & Audio Design Fundamentals, as well as mod’s and level design.
Company: Point of View Inc.
Tenure: Jan. 2007 – Nov. 2007
Position: Flash UI Artist, Junior Programmer/Scripter
Projects: Howard Lederer’s WCP; Damnation
Summary: Created and maintained Flash-based SHELL and HUD UI, wrote & re-factored native C/C++ code, build creation, scripting with unrealscript and kismet, and level editing with UnrealEd.
Company: Crave Entertainment
Tenure: March 2006 – Dec. 2006; Feb 2008 – Aug. 2008
Position: QA Analyst
Projects: Howard Lederer’s WCP; Defendin’ De Penguin; Purr Pals; Sudokuro; PBR: Out of the Shoot
Summary: Conducted focus and stability testing, regression, and error reporting.