ZACHARY L. DEMBINSKI
Lighting/Texture Artist
Vancouver, BC, Canada V6Z-2B7
Web: www.ZackDembinski.com
E: hqd2f5@r.postjobfree.com
EXPERIENCE
Earl’s Restaurant, Line Cook (Appetizers), Vancouver, BC, Canada Aug. 2012 - Current
Creating the highest quality of culinary food
Steam Golem Productions, Jr. 3-D Modeler (Freelance), Detroit, MI, USA Sept. 2008 - Jan. 2010
• Created low and high end environment props and sets
• Collaborated to organize, materialize, and critique art work
Jan. 2008 – Jun. 2011
Proclean Services llc, Field Technician, South Bend, IN, USA
Fire, water, and disaster restoration
Responsible for opening, closing, and delegating duties to staff
SOFTWARE & SKILLS
• Proficient in: Maya, Mental ray, Zbrush, Mudbox, NukeX, Premiere, xNormal, Photoshop
• Familiar with: 3D Studio Max, Lightwave, After Effects, Vue 6 Infinite, and Sony Vegas Pro
• 3D Modeling. photorealistic rendering in Mental Ray, texturing/shading
• Compositing
EDUCATION
Vancouver Film School, Vancouver, BC, Canada Aug. 2011 - Aug. 2012
Diploma - 3D Animation & Visual Effects
Brandywine High School, Niles, Michigan, USA Aug. 2007- Jun. 2011
Diploma – High School
INTERESTS
• Piano and musical compositions, camping, biking, fishing, writing, airsoft
REFERENCES AVAILABLE UPON REQUEST