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Training Design

Location:
Beaumont, CA, 92223
Salary:
Flexible
Posted:
November 22, 2012

Contact this candidate

Resume:

Lucky Connolly

**** ********* ***** ********, ********** 92223

Phone: 951-***-**** E-Mail: gk6bpg@r.postjobfree.com

Objective

I am 3d generalist with experience in Maya, Zbrush and Photoshop. I would like to get a good job with a good

company doing one of the areas of 3d design I am capable of completing. I seek good fast paced team to join up

with and further my knowledge and experience.

Experience

Morongo Casino Resort and Spa Jan 2007-Present

I began work at MCRS at the start of 2007. In the almost 6 years I’ve worked here I’ve learned great work

ethics and how to perform as a team. I work 3 positions in the poker room. I do the desk clerk duties, which

consist of seating players and tournament responsibility. Second, I sell the chips to the players, from this I am

able to do math very quickly and under pressure. Lastly I am a poker gaming dealer, this allows me to

interact with people in many different types of situations. Being a gaming dealer I am always criticized and

have to deal with people and the many emotions people go through. Although the current work I do isn’t

the same field as I am applying for, but from my experience with the job I currently do you should be able to

notice that I am reliable and ready to put in long-term work and from the many positions I do you know I

have no problem multi-tasking and helping out in any area I can.

Education

Digital-Tutors May 2009-Present

Digital tutors is an online video based training website. Before I found digital tutors I have completed several

classes at junior colleges, but was never able to get what I wanted out of those courses, so when I found digital

tutors I was fortunate because it fit my learning style perfect. I’ve been training and studied on this site for over 3

years now, I have completed countless hours of training in all areas of Maya and many in Zbrush. I can supply

certificates of completion in all areas from character design to architectural visualization.

3d Training Institute February 2011-May 2011

This is a 12 week training program I completed in the spring of 2011. It was training that covered motion

graphics, product design and character animation. I learned a lot in a short amount of time, what I got most out

of this training was learning to take my time but still get done quickly with great detail.

Skills

Maya is my main software for 3d design. This is where I have the most training and most skilled. I can model,

texture, shade, light, render, rig and animate. In modeling I can create anything from characters to vehicles. I use

Polygon box modeling, Nurbs, Sub-D and curves for creating meshes. I like to go to my library for my textures,

but for custom textures Zbrush is best for creation. I render mostly with mental ray, but can also use software

render. In mental ray I can shade and render to photorealistic quality. I am able to use all forms of indirect

lighting in mental ray, IBL, Global Illumination, Final Gather, Physical Sun and Sky and Irradiance Particles. I am

also able to rig and animate from scratch. In rigging I am experienced in constraints, IK and FK. I can also learn

and be good at what I just learned very quickly.



Contact this candidate