Brandon Weasel
Hermosa Beach, CA 90254
*************@*****.***
brandonweasel3d.weebly.com
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Skills
Rigging characters in Maya, Creating blend shapes and facial rigs, Using MEL script,
Basic knowledge of: Animating in Maya, Rigging in 3ds Max, Modeling Texturing high and low resolution assets, Unwrapping, using Unreal's Kismet.
Software
Proficient in: Maya, Photoshop, Unreal Engine 3
Experience in: ZBrush, 3D Studio Max, After effects, Vicious Game Engine
Work Experience
Character Tech Artist
Collision Studios, Jaws: Ultimate Predator (Nintendo Wii)
• Creating rigs for 15 different characters
• Importing characters and animations into the game engine
• Setting up partial body animations
3D Generalist
Game Wizards, Stack-A-Bull
• Modeled, Rigged, and Animated the main Character
• Modeled and Textured a few assets in the game level
• Created lighting for the game
• Imported the character and its animations from Maya using Actor X
Education
The Art Institute of California - Los Angeles
Bachelor of Science in Game Art and Design