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software developer C#, C++, asp.net

Location:
United States
Posted:
February 09, 2009

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Resume:

Darin Petersen Mobile: 469-***-****

**** ***** ** ****: 972-***-****

Sachse, TX 75048 E-mail: ********@*****.***

LinkedIn: www.linkedin.com/in/darinpetersen

OBJECTIVE

To work developing software for the Microsoft Windows environment in a small to mid-size company where initiative, creativity, attention to detail and self motivation are valued.

SKILLS

• 14+ years of total Windows software development experience (C++, C# Object Oriented Windows programming with Win32, MFC, C#.NET, ASP.NET)

• 3+ years of C#.NET and ASP.NET, ActiveX, ISAPI and AJAX programming using Microsoft Visual Studio for the development of windows applications, web services and web applications in Windows XP and Vista.

• Website and web application design (front end and back end) including C# with ASP.NET, HTML, AJAX, XML/CSS, JSP, PHP programming using Dreamweaver and Microsoft Visual Studio

• Source safe and Subversion source code management experience

• Self Starter and highly organized. (worked unsupervised in a home office for past 6+ years)

• Advanced image manipulation skills using Photoshop

• MSCP Certification

• Access, SQL Server and Oracle databases

• Windows Mobile device development

• Java mobile device development (J2ME)

• Ability to dissect and understand technical issues/problems on a low level

• Independently designed, implemented and marketed game character creation software. (www.qtipplugin.com)

• Excellent interpersonal skills

• DirectX / OpenGL Programming

• Extensive experience using the mathematics of 3D transformations and polygon rendering

• Hobbyist level digital electronics design experience

• Sales Presentation experience

PROFESSIONAL EXPERIENCE

Software Engineer • Aquire (www.aquire.com) – (June 2005 – December 2008)

• Maintained multi-tier organizational charting application (Org Publisher) with C++ and C#.NET with ASP.NET and AJAX using Microsoft Visual Studio 2005/2008

• Designed front end user interfaces and supporting code for new features within Org Publisher

• Developed web services in ASP.NET and C# for remote access to charting data within OrgPublisher

• Maintained OrgPublisher’s ASAPI dll and ActiveX controls

• Worked in close contact with QA department to debug and maintain OrgPublisher

• Worked one-on-one with customers to resolve support issues and define enhancements.

• Received multiple recognitions from colleagues for superior performance

• Used Microsoft Excel, Word, Visio and Project to design program features and timelines

• Used Access, SQL Server, Oracle databases for real-time chart data

• Configuration of Web-based apps including configuration of IIS, ASP.NET, Web Services, XML, HTML, JSP, and JavaScript.

• Extensive use of tools such as Remote Desktop, WebEx, MSN Messenger to keep close contact with 100% telecommuting workforce.

• Created and implemented processes to localize OrgPublisher into 6 languages

• Worked to deliver product within project timelines and specifications

• Provided leadership to colleagues working on supporting projects

Software Engineer • Chordial Solutions (Contract September 2007)

• Created custom RSS client to receive company alerts and news in C#.NET for windows XP/Vista

• Created custom RSS news server utilizing web services and Access / SQL Server databases in C#.NET for windows XP/Vista

Senior Software Engineer • MapFrame Corporation, Dallas, TX (September 2002 – August 2004)

• Developed mobile mapping software for handheld & tablet computers using Visual C++, MFC & GDI

• Worked with on-site with customers to install and configure FieldSmart software suite

• Programmed design systems utilizing MS Access and Oracle databases using Visual C++ and MFC

• Programmed client / server update system for data-syncing within FieldSmart using C++ and FTP protocol.

• Designed and developed in-house tools for creating map symbology Visual C++, MFC & GDI

• Created map rendering technology to manipulate images.

Senior Software Engineer • Paradigm Entertainment, Carrollton, TX (December 2000-September 2002

• Wrote and maintained 3D Studio Max and Maya plugins using Visual Studio and C++ for on Windows 2000

• Wrote and maintained plugins for Photoshop written in C++ using Visual Studio

• Created software for image optimization in Visual C++ using Visual Studio

• Created images in Photoshop for use in videogames

• Implemented and developed core technology for next generation game platforms using OpenGL

• Developed and documented top level software designs targeting application requirements

• Lead and coordinated team members to reach designated goals

• Implemented software solutions, developed algorithms and debugged software as needed

Software Engineer • XQSITE, Lisle, IL (March 2000-November 2000)

• Defined the functional requirements and structural design of web applications using JSP with

JBuilder, Visual J++ and Oracle for eCommerce websites

• Designed and developed a 3D visual content renderer for web pages using JavaGL with Visual J++

• Setup website hosting using Apache with Tomcat and Microsoft IIS web servers

Computer Programmer • Inland Productions (reorg. of Studio e), Carol Stream, IL (July 1996-March 2000)

• Programmer on WCW Nitro and WCW Thunder, which reached the #1 and #2 best selling games in the nation, using DirectX and Visual C++

• Created various Windows GUI applications using MFC, OpenGL, GDI and C++ utilizing knowledge of graphical file formats, image quantization and manipulation, matrix transformations, 3D modeling hierarchies and organization

• Designed tool path for video game creation by collaborating with artists and programmers to understand their specific limitations and needs

• Worked with publishing representatives to establish goals and specifications of products.

• Created Windows NT/98 GUI applications for ‘Deer Hunt Challenge’ and ‘Bass Masters Classic’

• Created plugins for 3D Studio Max, Adobe Photoshop, and Adobe Premiere with MSVC++ on Windows NT/98

• Built an application that performed custom rendering with shading and hit testing for face-mapping world models that was extensible by the use of a plugin API that I also designed

• Designed and implemented 3D algorithms for bitmap compression, minimization and bin-packing, matrix unwinding, hierarchical character animation, 3D model manipulation, 3D world element caching for efficient rendering, collision detection, polygon smoothing (selective elimination).

• Setup both hardware and software for company-wide LAN

Computer Programmer • Studio e, Lombard, IL (February 1995-July 1996)

• Created DOS command line driven utilities for the creation of ‘VMX Racing’ for Sony Playstation in C

• Various Windows and DOS applications with C++

EDUCATION

Bradley University, Peoria, Illinois

B.S., Computer Science, May 1993

ACTIVITIES

Multiengine rated commercial pilot and flight instructor

SSI Certified SCUBA diver

Licensed Texas Realtor

Board member of local homeowners association

WORK EXAMPLES

www.aquire.com (Lead programmer on Org Publisher. Demo available on this site)

Websites designed and built solely by me using ASP.NET/C#:

www.springmeadowestates.net

www.dallastxhomes.net

www.smkyscyclerepair.com

www.mariahhope.net

www.angelfaces.org

www.angelfaces.org/spaces

Personal software projects:

www.qtipplugin.com



Contact this candidate