Zachary Reinhardt, Environment Artist
Cell- 214-***-****, Email: ****************@*****.***
www. reinhardtcg.com
Objective
To obtain employment as an Environment Artist in a workplace that will allow me to challenge and expand my artistic abilities.
Education
Bachelors of Science in Computer Animation FullSail University, Orlando FL Summer 2007- 2009
Employment
Adayana Government Group
Game Artist, November 2009 - May 2011
3D Environmental Artist for online courses and educational game ware.
Modeled/ textured props
Placed props into unity scenes
Freelance Environment Artist, September 2009
Modeling, texturing and lighting virtual sets for Sports Entertainment Company.
Programs
Autodesk Maya
Hard Surface and Organic Modeling (High / Low Resolution), Texturing, UV Mapping, Lighting, Rendering,
Autodesk 3ds Max
Modeling, Texturing, UV Mapping
Adobe Photoshop
Hand-Painted and Photo-Sourced Textures, Concept, Design and Illustration
Pixologic ZBrush
Sculpting for high resolution models
Auxiliary Applications
Unity, Unreal Editor 3, xNormal, Crazy Bump
Adobe After Effects
Post-Production, Compositing