Brian Lopez **** SW Shady CT
Portland, OR *****
*************@*****.***
Bio
Technical game designer looking for opportunities to use my skills while growing and developing. Took time off to care for my new son.
WORK
Game-U September 2023-May2024
● Instructed Game Design in live 1-to-1 Classes
● Instructed Game Design in live classes of groups up to 4 students
● Design curriculum plan for individual student needs NetEase Games Content Partnership Specialist September 2022 - May 2023
● Create Universal System Templates for Creators
● Create Inhouse Games
● Gather and Organize creator feedback for Product Team
● Help Creators Solve Implementation Problems
Game-U Accelerate Game Design Instructor April 2022 - November 2022
● Instructed Game Design in live 1-to-1 Classes
● Design curriculum plan for individual student needs GAME PROJECTS - C++, Blueprints, LUA, and C#
Creative lead, Technical & Game Designer Dirge January 2025 - Present Team of 4 - Top-down ARPG using Godot for PC
● Design core gameplay loop, mechanics and features
● Implement and Design components for ECS Engine
● Assist in maintaining scope
● Facilitate check-in for meeting deadlines
Gameplay, AI, & UI Programmer Unreal Tribute October 2020 - Present Team of 1 - Top-down ARPG using Unreal Engine 4 for PC
● Projectiles that clash and boost each other
● Player HUD with feedback tied to character attributes
● AI which gives player experience and stat points on death UI, Developer, & Game Designer Into The Rift July 2022 - October 2022 Team of 2 - TBS MOBA using TheCliCli for PC
● Created Hex Grid Movement and Turn Based Systems
● Created ARPG Movement and Combat Systems
● Created Selection Menu and Character Customization Systems CODING
Visual Scripting - Blueprints
C#
LUA
Familiar with C++
Familiar with TypeScript
SKILLS
Game Design
System Design
Level Design
3D Animations
Source Control
SOFTWARE
Unreal Engine
Unity
Construct 3
Roblox
Perforce
PureRef
Jira
Confluence
Microsoft Office
Microsoft Excel
Microsoft PowerPoint
Visual Studio 2019+
Familiar with GMS2
Familiar with Git
Familiar with Blender
Familiar with 3DS Max
SOFT SKILLS
Driven Individual
Multi-Tasker
Leader and Follower
Problem Solver
UI, Developer, & Game Designer Cthulhu’s Rising March 2022 - July 2022 Team of 4 - Third-Person Adventure Horror using Unreal Engine 4 for PC
● Capstone for Bachelors of Science in Game Design
● Created All Character Mechanics
● Created HUD, Modular Shop System, and Main Menu
● Created Save/Load System
EDUCATION
Full Sail University - Class of 2022
Bachelors of Science Game Design August 2019 - July 2022 AWARDS & ACHIEVEMENTS
● Advanced Achievement Award - Full Sail University
● Eagle Scout Award, 4th Generation - Boy Scouts of America