Kody Fike
Game Programmer/Software Engineer
Oakland, MD 801-***-**** *********@*****.***
https://www.linkedin.com/in/kodyfike/ https://www.kodyfike.com SKILLS
Programming Languages: C#/ASP .Net, Python, C, C++, Java, JavaScript, CSS, HTML, TypeScript, AngularJS Databases: SQL, MySQL, PostgreSQL
Software: Visual Studios 2017, 2019, and 2022, Visual Studio Code, GIT, Source Tree, Unity3D, Eclipse, AWS, Selenium, Selenium Grid, Unreal Engine, Ren'Py, MS Word, Outlook, Excel, PowerPoint Technical Skills: OOP(Object Oriented Programming), Automation Testing, AGILE Methodology Experience, Version Control
Soft Skills: Time Management, Production Management, Verbal Communication, Detail Oriented EXPERIENCE
Programming and Technical Design Coordinator July 2024 - Present Cellec Games- Remote
Directed and led a team on a client-based project for its studio for 6 months
Prototyping 4 games for a client to be presented to children with disabilities
Built a modular framework for to help devise games for clients use
Ensured everyone in team had tasks for each week over 9 months
Utilized technologies leveraged were: C#, Unity, Blueprints, Unreal Engine, Python, Ren'Py Programming and Technical Design Coordinator July 2024 - Present Black Banshee Studios- Remote
Coordinated a team to help produce 2 games for studio for 9 months
Constructed phone system for a game called "We Are Blob" for 1 month
Learned code base of a system at end of development during week 1
Ensured everyone in team had tasks for each week over 9 months
Utilized technologies leveraged were: C#, Unity, Blueprints, Unreal Engine, Python, Ren'Py Entry-level Civil Engineer June 2021 - August 2021 Highland Engineering- Oakland, MD
Learned and accomplished work as a Civil Engineer for 3 months
Got introduced to AutoCAD to accomplish tasks to design and evaluate surveys
Mapped driveways and houses to specifications of clients for 3 months
Designed documents to be sent to lawyers for permission to build structures for 3 months
Built documents to show off ideas and tools needed for projects for 3 months Data Entry Clerk April 2018 - July 2018
TDEC (The Data Entry Company)- Oakland, MD
Completed multiple jobs while at TDEC for 3 months
Sorted and opened tax papers for 3 months
Conducted Quality Assurance on tax papers to be entered for 3 months
Entered different types of tax documents into programs for 3 months Unity 3D Programmer April 2017 - September 2017
Codex Worlds- Remote
Constructed on game called Battlecursed for 6 months for Codex Worlds
Constructed the User Interface for game for 6 months at Codex Worlds
Programmed abilities for characters in game for 6 months
Implemented MVC as basis for creating User Interface for 6 months
Utilized technologies leveraged were: C# and Unity Software Engineer March 2016 - August 2016
1-800 Contacts- Draper, UT
Completed work while attending Neumont University for 6 months
Created Automated tests for company's website over 6 months
Programmed in a Paired Programming Environment and an Agile/Scrum Environment for 6 months
Implemented Selenium Grid with testing framework 3 months of first internship
Utilized technologies leveraged were: C#, Selenium, and Selenium Grid Software Developer January 2016 - March 2016
Zilker Technologies- Remote
Completed work as an intern for 1 quarter while at Neumont
Constructed a Liar's Dice game for company to demonstrate use of IBM's Bluemix for 10 weeks
Designed game logic and server-side logic for game for 10 weeks
Deployed application for company use via Hockey App during week 10
Adhered to an Agile/Scrum Environment for 10 weeks working for Zilker Technologies
Utilized technologies leveraged were: JavaEE, Spring, Bluemix, Ionic, JavaScript, HTML, Visual Studios 2015, Eclipse, Hockey App
EDUCATION
Master of Science in Game Design (M.S.) March 2025 Full Sail University, Winter Park FL
Bachelor of Science in Game and Software Development (B.S.) August 2016 Neumont University, Salt Lake City, UT
PROJECTS
Ceco Ladder September 2024 - Present
Began work with a company called CECO while working at Cellec Games/Black Banshee Studios. CECO is a company works with kids with disabilities similar to Cerebral Palsy, and a Ladder used to help kids learn motor functions by grabbing ladder. Full Sail University developed an interactive ladder for CECO, and Cellec Games was asked to develop games for interactive ladder to help encourage kids within 4 months
Conceptualized, formulated, and programmed each of 4 games made during project while communicating with the CECO team to ensure met expectations
Utilized technologies used were: C#, Photoshop, and Unity3D Great Small Town Guide January 2022 - December 2023
Created a website for local community containing up-to-date information on all businesses within local county over 1 year
Formulated an easy way for companies to submit information about what provide and make it easy for locals and tourists to search and find information on these businesses for 1 year
Utilized technologies leveraged were: C#, .Net, AWS, HTML, CSS, TypeScript, AngularJS, AWS Cosmos Crushers June 2016 - August 2016
Cooperated in a group to design a game in Unity, devised bullet spreads for ship, and devised boss fight for game during 10 week period
Utilized technologies leveraged were: C#, .Net, SVN, and Unity3D Key Blast January 2016 - March 2016
Constructed a rhythm game in Unity, a Guitar Hero style formulated game, and established an editor for it within 10 weeks. Also programmed a Beats Per Minute Generator for editor
Utilized technologies leveraged were: C# and Unity3D