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Software Engineer C#

Location:
Oakland, MD
Posted:
September 18, 2025

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Resume:

Kody Fike

Game Programmer/Software Engineer

Oakland, MD 801-***-**** *********@*****.***

https://www.linkedin.com/in/kodyfike/ https://www.kodyfike.com SKILLS

Programming Languages: C#/ASP .Net, Python, C, C++, Java, JavaScript, CSS, HTML, TypeScript, AngularJS Databases: SQL, MySQL, PostgreSQL

Software: Visual Studios 2017, 2019, and 2022, Visual Studio Code, GIT, Source Tree, Unity3D, Eclipse, AWS, Selenium, Selenium Grid, Unreal Engine, Ren'Py, MS Word, Outlook, Excel, PowerPoint Technical Skills: OOP(Object Oriented Programming), Automation Testing, AGILE Methodology Experience, Version Control

Soft Skills: Time Management, Production Management, Verbal Communication, Detail Oriented EXPERIENCE

Programming and Technical Design Coordinator July 2024 - Present Cellec Games- Remote

Directed and led a team on a client-based project for its studio for 6 months

Prototyping 4 games for a client to be presented to children with disabilities

Built a modular framework for to help devise games for clients use

Ensured everyone in team had tasks for each week over 9 months

Utilized technologies leveraged were: C#, Unity, Blueprints, Unreal Engine, Python, Ren'Py Programming and Technical Design Coordinator July 2024 - Present Black Banshee Studios- Remote

Coordinated a team to help produce 2 games for studio for 9 months

Constructed phone system for a game called "We Are Blob" for 1 month

Learned code base of a system at end of development during week 1

Ensured everyone in team had tasks for each week over 9 months

Utilized technologies leveraged were: C#, Unity, Blueprints, Unreal Engine, Python, Ren'Py Entry-level Civil Engineer June 2021 - August 2021 Highland Engineering- Oakland, MD

Learned and accomplished work as a Civil Engineer for 3 months

Got introduced to AutoCAD to accomplish tasks to design and evaluate surveys

Mapped driveways and houses to specifications of clients for 3 months

Designed documents to be sent to lawyers for permission to build structures for 3 months

Built documents to show off ideas and tools needed for projects for 3 months Data Entry Clerk April 2018 - July 2018

TDEC (The Data Entry Company)- Oakland, MD

Completed multiple jobs while at TDEC for 3 months

Sorted and opened tax papers for 3 months

Conducted Quality Assurance on tax papers to be entered for 3 months

Entered different types of tax documents into programs for 3 months Unity 3D Programmer April 2017 - September 2017

Codex Worlds- Remote

Constructed on game called Battlecursed for 6 months for Codex Worlds

Constructed the User Interface for game for 6 months at Codex Worlds

Programmed abilities for characters in game for 6 months

Implemented MVC as basis for creating User Interface for 6 months

Utilized technologies leveraged were: C# and Unity Software Engineer March 2016 - August 2016

1-800 Contacts- Draper, UT

Completed work while attending Neumont University for 6 months

Created Automated tests for company's website over 6 months

Programmed in a Paired Programming Environment and an Agile/Scrum Environment for 6 months

Implemented Selenium Grid with testing framework 3 months of first internship

Utilized technologies leveraged were: C#, Selenium, and Selenium Grid Software Developer January 2016 - March 2016

Zilker Technologies- Remote

Completed work as an intern for 1 quarter while at Neumont

Constructed a Liar's Dice game for company to demonstrate use of IBM's Bluemix for 10 weeks

Designed game logic and server-side logic for game for 10 weeks

Deployed application for company use via Hockey App during week 10

Adhered to an Agile/Scrum Environment for 10 weeks working for Zilker Technologies

Utilized technologies leveraged were: JavaEE, Spring, Bluemix, Ionic, JavaScript, HTML, Visual Studios 2015, Eclipse, Hockey App

EDUCATION

Master of Science in Game Design (M.S.) March 2025 Full Sail University, Winter Park FL

Bachelor of Science in Game and Software Development (B.S.) August 2016 Neumont University, Salt Lake City, UT

PROJECTS

Ceco Ladder September 2024 - Present

Began work with a company called CECO while working at Cellec Games/Black Banshee Studios. CECO is a company works with kids with disabilities similar to Cerebral Palsy, and a Ladder used to help kids learn motor functions by grabbing ladder. Full Sail University developed an interactive ladder for CECO, and Cellec Games was asked to develop games for interactive ladder to help encourage kids within 4 months

Conceptualized, formulated, and programmed each of 4 games made during project while communicating with the CECO team to ensure met expectations

Utilized technologies used were: C#, Photoshop, and Unity3D Great Small Town Guide January 2022 - December 2023

Created a website for local community containing up-to-date information on all businesses within local county over 1 year

Formulated an easy way for companies to submit information about what provide and make it easy for locals and tourists to search and find information on these businesses for 1 year

Utilized technologies leveraged were: C#, .Net, AWS, HTML, CSS, TypeScript, AngularJS, AWS Cosmos Crushers June 2016 - August 2016

Cooperated in a group to design a game in Unity, devised bullet spreads for ship, and devised boss fight for game during 10 week period

Utilized technologies leveraged were: C#, .Net, SVN, and Unity3D Key Blast January 2016 - March 2016

Constructed a rhythm game in Unity, a Guitar Hero style formulated game, and established an editor for it within 10 weeks. Also programmed a Beats Per Minute Generator for editor

Utilized technologies leveraged were: C# and Unity3D



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