Katarina Tesmer ************@*****.*** • 717-***-**** • Chicago, IL
https://www.linkedin.com/in/katarina-tesmer-07a94a149/ Creative and detail-oriented professional with expertise in delivering high-quality visual assets for diverse industries. Demonstrated ability to work collaboratively with cross-functional teams and deliver high-quality projects on tight deadlines. Adept at soliciting/ integrating feedback, enhancing model development, and optimizing team progress through Agile methodologies. Organized and attentive to detail in all lines of work. Possesses a solid foundation in technical and artistic aspects of 3D art and design that translates into various lines of work.
Core Competencies
Design Coordination Team Leadership Feedback Integration Graphic & Video Collaboration 3D Modeling & Animations Art Asset Creation Hard Surface Subdivision Modeling Character & Concept Art Agile Project Management Technical Proficiencies
Adobe Photoshop Adobe After Effects Adobe Premiere Microsoft Word Microsoft Excel Autodesk Maya Blender Professional Experience
Freelance Artist 2020 – Present
Executed freelance 3D modeling and art asset creation for clients in gaming, toy, and entertainment industries. Coordinate and develop design solutions in line with client preferences.
• Ensured timely delivery of high-quality assets, maintaining open communication for client satisfaction. 3D Artist – Vertex Solutions 2021 – 2023
Liaised with a remote art team to craft intricately detailed hard surface subdivision models in Blender. Executed contracted assignments for the United States Air Force, focusing on aircraft-related projects.
• Transformed physical mechanical components into precise 3D representations via meticulous measurements and scans.
• Collaborated seamlessly with a small team of remote artists to achieve project objectives. Additional Experiences
Cat Sitter – Rover 2023 – Present
• Developed 3D real-time hairstyles for fashion and design using Maya, Blender, and Photoshop.
• Coordinated with team members to maintain model cohesion and updates. 3D Artist, Epic Games Mega Grant, Rochester, NY 2020
• Leveraged Marvelous Designer to create real-time assets for Unreal Engine 4.24+ tutorials in a professor-funded project.
• Crafted impactful hair models through the utilization of XGen and hair cards in Maya, enhancing tutorial demonstrations. Summer Art Intern, MassDigi, Worcester, MA 2019
• Managed successful implementation of an Agile Kanban system, orchestrating daily standups to optimize team progress tracking.
• Employed ZBrush for character modeling, executed rigging using Maya, and applied Substance Painter for character texturing.
• Played a pivotal role as a Character and Concept Artist in a collaborative team of seven members, contributing significantly to the development and release of the mobile game "Merge Critters." Education & Credentials
Bachelor of Fine Arts with Major: 3D Digital Design and Minor; Game Development & Design – Rochester Institute of Technology Portfolio
katarinatesmer.com
Contract Modeler – C.o. Lab 2020 – 2021
• Coordinated with clients and traveled to their homes to provide daily care for their cats, a 'Star Sitter' with 5 star reviews. FlightFX – 3D Production Assistant
Worked in a small team both remotely and in-person to accurately recreate aircraft for hobby flight simulation. Supported in the creation of hard surface models and the development of pipeline workflows for asset implementation into Microsoft Flight Simulator.
• Assisted the pipeline of flight simulation digital aircraft model production in 3DS Max, Blender, and Substance Painter.
• Handled management of contract workers and of implementing their created 3D assets into assembled files that were ported into Microsoft Flight Simulator 2020 and 2024. 2024 - 2025
3D Graphics Student Intern – CORYS Inc., Jacksonville, FL 2018
• Produced captivating promotional videos for industry by leveraging After Effects and Premiere. Simulated realistic train conductor scenarios, ensuring visually engaging content.
• Collaborated with a diverse team to deliver high-quality graphics and videos, enhancing overall user experience.
• Elevated train conductor simulations in Railroad sector by developing 3D objects and graphics using Maya and Photoshop.