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3D Environment Game Development

Location:
Tbilisi, Georgia
Posted:
June 23, 2025

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Resume:

SABA DEKANOSIDZE

*D Environment & Prop Artist

Rustavi, Georgia

️ ********@*****.*** ArtStation LinkedIn PROFESSIONAL SUMMARY

Experienced 3D environment and prop artist with over 5 years in game development and animation. Specialized in creating realistic and stylized game-ready assets—from high-quality props to large-scale modular environments. Adept at balancing artistic detail with performance requirements across various platforms.

Throughout my career, I've worked on well-known titles like 7 Days to Die and Empire of Sin, contributing to both in-house and outsourcing pipelines. I also co-founded a game development studio and an outsourcing team, where I led projects and mentored artists. In 2023–2024, I contributed to an unannounced Unreal Engine 5 animation project at Arttteo, where I also worked as a cinematic lead and art director on the visual and storytelling direction. Active in the Eastern European game dev community, I’ve been a guest jury member at GIC Poznań and regularly attend events like Digital Dragons in Kraków. SPECIALIZATION

● Prop Art: Realistic and stylized game-ready props, weapons, tools, furniture, sci-fi, and historical objects. Focus on form, function, storytelling, and wear.

● Environment Art: Modular kits, trim sheets, terrain blending, foliage, architecture, and immersive scene composition.

● Optimization: Low-poly modeling, LODs, lightmap setups, and UE/Nanite workflows.

● Pipeline: Blockout-to-final workflow, including high-to-low poly baking, texturing in Substance, integration in Unreal, and level design.. TOOLS & SOFTWARE

● Unreal Engine 4 & 5 Unity

● 3ds Max, Maya, Blender

● Substance Painter, Designer, Photoshop

● ZBrush Marmoset Toolbag

● Sequencer World Partition Lumen Nanite

● Trello, Jira, Git, Perforce

EXPERIENCE

3D Artist & Cinematic Lead @Arttteo 2023 – 2024

● Contributed to an unannounced UE5 animation project, working on high-detail environment and prop assets.

● Also supported cinematic production with scene layout, lighting, and camera direction using Sequencer.

3D & Level Artist @Digital Road Studio 2021 – Present

● Created modular environments and gameplay spaces in Unreal Engine.

● Built complete interior and exterior scenes for Infernal Hunt (Steam), including lighting, collision, and visual polish.

3D Artist @Dekogon 2023 – 2024

● Modeled and textured props and environmental elements for AAA-quality asset packs.

● Focused on real-world objects and clean topology suitable for Unreal integration. 3D Artist @Leartes Studios 2022

● Delivered props and architecture for stylized and realistic UE projects.

● Maintained consistency with visual targets while ensuring performance optimization. 3D Artist @Ringtail Studios 2019 – 2023

● Contributed to multiple outsourcing projects involving environment building and prop modeling.

● Ensured technical readiness of assets for engine use (collision, pivots, LODs). Founder / Lead Artist @Digital Road Studio 2021 – 2024

● Built and led a small remote team handling client-based 3D asset production.

● Delivered weapons, props, and modular kits for indie and mid-size studios. Co-Founder / Environment Artist @Digital Road Games 2022 – 2023

● Developed level layouts and asset kits for an indie game playtested on Steam.

● Involved in overall art direction and Unreal integration. PROJECT HIGHLIGHTS

● Infernal Hunt – Action-adventure UE5 game on Steam Steam

● Empire of Sin – Props and weapon assets

● 7 Days to Die – Environmental asset contributions

● Fallout 4 Mods – Props and level elements for community mods

● Unannounced UE5 Animation – Scene layout, props, environments, and cinematic direction at Arttteo

INDUSTRY & COMMUNITY

● Guest Jury – Game Industry Conference (GIC), Poznań

● Regular Attendee – Digital Dragons, Kraków

● Active in regional industry meetups and indie events

● Co-Founder at GGC - Georgian Game Community

EDUCATION

Bachelor’s Degree – Georgian Technical University

Additional IT Studies – Caucasus University

LANGUAGES

● Georgian – Native

● Russian – Advanced

● English – Proficient



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