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Environment Artist

Location:
Curitiba, Parana, Brazil
Posted:
June 19, 2025

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Resume:

EDUARDO JAEGER

ENVIRONMENT ARTIST

Email: ********.******@*****.***

Phone: +55-41-9-845*-****

ArtStation: artstation.com/eduardojaeger

PROFILE

Environment Artist and 3D Modeler from Curitiba, Brazil, with experience in stylized games and level design. Passionate about building immersive worlds and constantly improving both technical and artistic skills.

SKILLS

3D Assets: 80%

Stylized 3D: 80%

Realistic 3D: 80%

Unity: 80%

Unreal Engine: 50%

ZBrush: 60%

Photoshop: 80%

Substance Painter: 80%

Substance Designer: 65%

SpeedTree: 40%

WORK EXPERIENCE

2025

Soft Rains – 3D Asset Modeler

Worked on a stylized game project in Unreal Engine, creating high-quality 3D props and environment assets.

2023

Harmonia Studio – Level Designer / Environment Artist 3D

Part-time work in early-stage game development. Responsibilities included level design and environment creation using Unity, and block-out modeling in Blender.

2022- 2025

Starloop Studios – 3D Artist / Environment Artist 3D

Full-time role focused on creating visually engaging environments, importing and configuring assets, fixing environment bugs, and collaborating with the team to improve gameplay.

2021 – 2022

Kokku – 3D Artist / Environment Artist 3D

Worked on both AAA and indie projects. Tasks included 3D modeling, level design, and scene setup.

2019 – 2020

WickIT – 3D Artist / Environment Artist 3D

Created interactive VR rooms for educational use. Designed immersive 3D scenes to illustrate school textbook content with interactive elements.

2017 – 2018

Realiza Arquitetura – 3D Artist Intern

Modeled digital buildings based on floor plans using Lumion, 3ds Max, and Cinema 4D during a college internship.

EDUCATION

2014 – 2018

Bachelor’s Degree in Digital Design

Pontifical Catholic University of Paraná (PUCPR)



Contact this candidate