Post Job Free
Sign in

Game programmer - Unreal Engine

Location:
Merignac, Gironde, France
Posted:
June 17, 2025

Contact this candidate

Resume:

Guillaume

Almyre

PROGRAMMER

Professionnal experience

PROGRAMMER

BIG BAD WOLF STUDIO OCTOBER 2018 - OCTOBER 2024

- Vampire the Masquerade :Swansong

Pre-production, production and maintenance of the game Development of a dialogue cinematics generation tool integrated in Unreal Engine 4

Design in association with Animators, Cinematic Designers, Narrative Designers et Sound Designers

Camera generation according to cinematic rules

Animation selection depending on text and character emotions Voice lines handling : Text to Speech and final recordings Technical talk at Unreal Fest Prague 2024

Implementation of the Dialogue Gameplay

Logic for starting and ending a dialogue

Narrative conditionnal branching

Animation states machines

PS4 and PS5 port

TRC

Trophies and Activities

Updates and patches

- Research and Development

Improving tools and prototyping during inter-projects period Adding Text to Speech to the cinematic generation process Integrating Wwise in the engine and the generation process Updating tools and production processes for Unreal Engine 5 Creation of a dynamic music system with layers, playlists and smooth transition depending on the tempo

- Cthulhu : the Cosmic Abyss

Adapting tools for the new project

Prototyping various gameplay mechanics

INTERNSHIP

GDI SIMULATION APRIL 2018 -SEPTEMBER 2018 (6 MOIS)

- Creation of a virtual shooting range for police forces with Unreal Engine 4

- UI programming

- Animation state machines

- Shot detection improvement

- Research and Development on a Virtual Reality Simulator for police forces Hobbies

- Video games

RPG : World of Warcraft, the Witcher, Diablo...

RTS : Starcraft 2, Age of Empires...

FPS : Overwatch

Survival : ARK, Subnautica...

- Role playing games

- Music

Metal, Classical, Blues...

Electric Guitar for 16 years

Various stringed instruments

Scholarship

UNIVERSITÉ DE BORDEAUX

MASTER’S DEGREE IN COMPUTER SCIENCE RENDERING AND AUDIO 2016 - 2018

- Student project : Real time terrain generation with OpenGl using tessellation

- Internship : GDI Simulation

BACHELOR’S DEGREE IN COMPUTER SCIENCE 2014 - 2016 TWO YEARS DEGREE IN COMPUTER SCEINCE 2012 - 2014

- Internship for Inria : Marching Cubes algorithms for the Patate Library

- Internship for La Banque Postale : Creation of an internal website and migrating the Wiki to a new platform

Career goals

I would love to take part in the making of

games I would be proud of, by putting my

skills at the service of the latest video game

technologies.

Technical

skills

- C/C++

- Unreal Engine 4 & 5

- Real time rendering

- Audio programming

- Gameplay programming

-Tools programming

- Technical english

Contact :

Cellphone : 06 99 88 99 25

LinkedIn : Guillaume Almyre

*********.******@*****.***

3 rue de la Paix, apt 302

33700 Mérignac

France



Contact this candidate