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Engineering Intern Software

Location:
East Lansing, MI
Posted:
June 13, 2025

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Resume:

Hoang Duy Pham

********@***.*** 517-***-**** East Lansing, MI github.com/iamhduy

EDUCATION

Michigan State University

Bachelor of Science in Computer Science - 3.85 GPA Expected May 2026

• Relevant Coursework: Object-oriented design, Data Structures & Algorithm, Information & Cloud Management, Computer Systems & Architecture, Web Development, Big Data Analysis

WORK EXPERIENCE

-Documesh (Startup)

Software Engineering Intern Oct. 2024 - Present

• Developed and deployed a document management system utilizing Flask microservices, with functionalities for user management, document creation/editing, logging, and document searching.

• Designed multiple SQLite databases and schemas, ensuring secure data handling.

• Created 8 APIs and inter-service communication endpoints, including web socket to support real-time synchronization of user interactions across all clients.

-Michigan State University

Undergraduate Learning Assistant Aug. 2024 - May 2025

• Evaluated 15 students’ weekly object-oriented C++ projects and UML diagrams, providing detailed feedback that helped maintain a 3.9 median in the Fall semester.

• Offered 10+ hours of interactive coding sessions each week, guiding students in identifying and fixing logic errors in C++ and refining UML diagram.

-Techcom Securities

Software Engineering Intern May 2023 - Aug. 2023

• Contributed to a margin loan solution for Techcombank’s TCInvest platform, enabling customers to secure loans on the stock exchange, supporting 1M+ daily customer visits.

• Developed a new back-end service for TCInvest platform using Java, Maven, JDBC, and Docker to develop microservices, reducing deployment times by 30% through containerization.

• Complete 10 tasks using Git and Jira to collaborate with the team, primarily improving loan information accessibility for customers.

• Wrote 1K+ lines of concurrency code for REST APIs and unit tests, leveraging optimized queries and connection pooling to reduce database latency by 25%.

PROJECT

-Skatebrawl Feb. 2025 - May 2025

• Developed a 3D fighting game in Unity with a group of 7 students using GitLab and Trello for project management, won top 5 best game voted by MSU alumni in class.

• Contributed about 400 lines of C# code on optimizing collision detection and state management systems for fast-paced gameplay combat mechanics.

• Engineered dynamic transition control, selective axis rotation and fluid character movement.

-BeatDrop Feb. 2024 - Apr. 2024

• Lead a team of 4 students developing a music game, using GitLab and Trello for project management, while hosting weekly meetings for code reviews and planning.

• Wrote about 2K+ lines of code on object-oriented programming design, XML file loading, and gameplay visualization, utilizing wxWidgets and maSound framework. SKILLS

• HTML/CSS, Docker



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