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3D Artist Generalist

Location:
Jerusalem, Jerusalem District, Israel
Posted:
June 09, 2025

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Resume:

Jonathan Avidar

*D Lead & Game Developer with * years of experience in creating

immersive digital worlds and optimizing 3D environments for multiple fields.

Tel Aviv, Israel

+972-**-*******

*********@*****.***

Artstation

Linkedin

EXPERIENCE

LandVault, London— Lead 3D Artist

Jun, 2023 - Oct, 2023

● Supervise the production optimized 3D environment for Metaverse.

● Collaborate with the development team for enhancing performance.

● Manage four members art team for multitask production

● Guide team workflow for a seamless art content integration. One Hamsa, Tel Aviv — 3D Artist & Level Designer

Sep, 2020 - Jan, 2024

● Built a functional level from blocking to game ready state in a two member creative team.

● Produce & optimize 3D assets for unity.

● Develop levels according to art direction and developers requirements Playtika, Herzlya— 3D generalist

Jan, 2019 - Sep, 2019

● Participated in “bombstrike” and “puzzle collection” features development for Pirates Kings.

● Helped “Merge Tower Bot” creative department build game prototype by create 3D content

● Q&A for mobile game prototype “Merge Stories”.

IAC (Israeli Animation College), Tel Aviv — Instructor 2018 - 2021

● Help students through their learning process by provide them the right workflow for production from beginner to final project

● Disciplines:

3D Animation: modeling, textures, rigging, animation, shading.

Game Design: 3D content, technical art, integration, basic programming, level design, lighting, post processing, graphic diagnostic, optimization, build.

SKILLS

Unity

Unreal

Maya

Blender

Substance Painter

Substance designer

Photoshop

After effects

C#

Python

HLSL (High Level Shader Language)

LANGUAGES

French (Native)

English

Hebrew

Spanish

Arabic (Beginner)

PROJECTS

EDUCATION

IAC (Israeli Animation College), Tel Aviv

Oct, 2015 - Oct, 2018

● VFX & 3D animation

Softwares: Maya, Zbrush, Substance Painter, Vray

Disciplines: Modeling, Shading, Texturing, Rigging. Animation, Render, VFX, Post Production

● Game Design

Softwares: Unity, 3ds Max, C#

Disciplines: Storytelling, Game design, Level Design, Basic Programming, VFX & SFX, UI UX, Q&A, Build

testing, Optimization & Performances

CGMA, Remote — Masterclass

Oct, 2021 - Dec, 2021

● Environment Art (Clinton Crumpler)

Moodboard, Blocking, Kitbash, Set Dressing, Lighting, VFX, Shaders, PosProcessing

Unreal Engine 5, Maya, Substance Painter, Substance Designer, Nanite, Zbrush.

● Level Design (Shane Canning)

Storytelling, Blocking, Testing, Player Experience, Curve of difficulty

Unity, Unreal Engine

Developer.Institute, Tel Aviv— Bootcamp Certificate Feb, 2021 - Apr, 2021

● Full Stack Bootcamp with focus on Javascript & Python languages include tool such as html5, CSS, SQL, Backend & Front End workflows

Underdogs

One Hamsa

(2020 - 2024)

Link to trailer

Vrage

Igor Kreinin

(2022)

Link to trailer

Animal Kingdom

Innplays Labs

(2020)

Link to trailer

Pirate Kings Features

Playtika

(2019)

Link to trailer

Merge Tower Bots

Playtika

(2019)

Link to trailer

Of Bird and Cage Capricia

Prod.

(2017 - 2018)

Link to trailer

Test & Prototyping

Fort Triumph

(2017)

Link to Trailer

Extra-curricular Activities

Global Game Jam — Since 2017

GGJ is an annual event where passionate game developers make games within a weekend (48h), building teams, dispatch roles and build projects to present at the end of the run.

● role:

Creative (3D, Lighting, Shading, Post Processing)

Developer (Level, tech Art)

Infantry Staff Sergeant (Givati) — 2013 - 2015

Drone and Communication Operator in Command Unit of Givati Elite Brigade

● 2014 Protective Edge Op. - gunner & combat support

● 2015 Lebanon Border - recon squad member

● 2015 Jenin Op. - multi task (soft/hard) in lead fighting squad

● 2023 - 2024 Iron Blade Op. as team leader & lead squad

● Egyptian Border - scout team leader

● Hebron - command squad (communication & drone specialist) WEP (world education program) — Nov. 2010 - Jul. 2011 Volunteer on multiple natural and social fields in Costa Rica

● Natural Project: reserve cleanup, animal protection, vegetation study

● Social Project: education program, infrastructure enhancement Mont Blanc Ascension — Aug, 2010

Alps multiple peaks ascensions:

● Gran Paradiso (4061m)

● Mont Blanc (4815m)

Internships

Analytical Factor - Full Stack Developer

Jul 2021, Oct 2021

Analytical Factor is a company which provides forecast algorithms to clients such as Ea games or Amazon to make sales and storage provision for future events.

Role:

● application debugging on front end

● new version development on the back end



Contact this candidate