RAZVAN
STANCIU
*D ARTIST
Contact
Email:
******************@*****.***
LinkedIn:
linkedin.com/in/razvn3d
Portfolio:
artstation.com/rusty_hawk
Location:
Bucharest, Romania
About me
I am a 3D Artist with a passion for
creating high-quality game assets
for AAA titles. With experience in
vehicles, props, and environments,
I have contributed to major
projects like Banishers: Ghosts of
New Eden, Life is Strange,
DEATHLOOP, ARC Raiders, and The
Finals. I specialize in modeling,
texturing, and optimizing assets for
real-time performance using
industry standard tools
Experience
3D Vehicle & Prop Artist
DON'T NOD Montréal
Mar 2023 - Jul 2024 · 1 yr 5 mos / Montreal, Quebec, Canada · Remote
• Modeled and textured high-quality AAA vehicles, props, and weapons
• Delivered optimized, modular, game-ready assets using tileable textures Senior Environment Artist
Room 8 Studio
Apr 2022 - Mar 2023 · 1 yr / Bucharest, Romania · Remote Projects:
- StarWars
- 3x unannounced projects
• Created detailed environment assets for high-profile game projects
• Collaborated across departments to ensure consistency and performance 3D Prop Artist
Don’t Nod Paris
Sep 2013 - Feb 2023 · 9 yrs 6 mos / Paris,France · Remote Projects:
- Banishers: Ghosts of New Eden
- Life is Strange 1
- Life is Strange 2
- Tell Me Why
- Vampyr
- Captain Spirit
- Twin Mirror
• Developed game assets including props, vehicles, weapons & vegetation RAZVAN
STANCIU
Hobbies
3D, still a hobby :-)
Chess & Crypto
Skills
• 3Ds Max
• zBrush
• Substance Painter
• Marvelous Designer
• Adobe Photoshop
• Plasticity
• Unreal Engine
• Maya
• Blender
3D Artist
Embark Studios
Feb 2021 – Apr 2022 · 1yr 3 mos
Projects:
- ARC Raiders
- The Finals
• Creating unique, tileable, trimsheets and modular assets
• Applied PBR techniques and modular workflows to optimize efficiency 3D Artist
Arkane Studios
Oct 2019 – Apr 2020 · 7 mos / Paris,France · Freelance Project:
- Deathloop
• Contributed to environment art pipeline by modeling and texturing props and environment assets
3D Render
Transsilta OY LTD
Sep 2011 – Jul 2013 · 1 yr 11 mos / Finland
Modeling, texturing and rendering interior and exteriors architecture. Environment Artist
Essensys Software
Jun 2007 – Jul 2011 · 4 yrs / Romania
•Modeling, texturing and rigging + animatios for airplanes.
•Building realistic scenes for a real time application software - Air Traffic Control and Meteorology.