***********@*****.***
www.artstation.com/mirage3dart
Budapest, Hungary
C O N T A C T P R O F I L E
S K I L L S A N D A B I L I T I E S
Proficient in creating and utilizing various texture types, according to specific project needs, including tile-able textures, trim sheets, unique textures, atlas textures, and more.
Skilled in developing versatile shaders with diverse workflows within game engines.
Experienced in producing, optimizing, and refining 3D models and their UV coordinates according to specific project needs. Capable of crafting both high-poly and low-poly 3D models optimized for real-time environments.
Proficient in crafting diverse landscapes and terrains, and set-dressing environments within game engines.
Using Photogrammetry Techniques to turn images to 3d models and materials
I'm a self-taught 3D artist with a passion for crafting immersive experiences through texture and shader creation, asset unwrapping, and environment and terrain Creation. Over five years, I've honed my skills as a freelance artist and Asset creator for online marketplaces such as Artstation, while also making a significant impact by mentoring over a thousand enthusiastic learners in the Persian language.
L A N G U A G E S
Persian
English
M E H D I B E H E S H T I
E N V I R O N M E N T A R T I S T
Production Lead Artist and Co-Founder
3D Redbox team
Managing and checking the workflow and final quality of the product Teaching and guiding other artists on the team
Producing Tutorials in texture and material area
Producing Different types of products for mass usage in the marketplace 2019 - Present
Lecturer and Tutor
3DUpstudio online institute
Unreal Engine for Environment Creation course for beginners Substance Designer comprehensive course for beginners Substance Painter comprehensive course for beginners UV Essentials and Unwrapping with the Rizom-UV comprehensive course Zbrush comprehensive course for beginners
Professional Workshop for Cloth Visualization
Marmoset toolbag 4 Comperhenvise workshop
Photogrammetry with Smartphone Workshop
Produced and published many tutorials and offline courses in Persian language: 2018 - Present
Texture Artist
Gulf Technology Company
Produce Tile-able, unique, and atlas textures for the game environment Unwrapping models according to the needs
Optimizing UV, lightmaps, Textures, and Materials. Controlling the overall quality of the textures and materials Jun 2022- Oct 2022
E X P E R I E N C E S
Freelancer Archviz Artist
Working as a freelancer with the different studios during the university 2015 - 2017
E D U C A T I O N
BA Architecture
Azad University
2017
MA Management and Leadership
Budapest Metropolitan
2023
S O F T W A R E
Adobe Substance Designer
Adobe Substance Painter
Adobe Photoshop
ZBrush
Autodesk 3ds Max
Marmoset Toolbag
Rizom Lab
Unreal Engine
Quixel Mixer
World Creator
3DF Zephyr
RealityCapture