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Unreal Engine M A

Location:
Budapest, 1165, Hungary
Salary:
I'm flexible with salary depending on the scope an
Posted:
June 05, 2025

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Resume:

+367********

***********@*****.***

www.artstation.com/mirage3dart

Budapest, Hungary

C O N T A C T P R O F I L E

S K I L L S A N D A B I L I T I E S

Proficient in creating and utilizing various texture types, according to specific project needs, including tile-able textures, trim sheets, unique textures, atlas textures, and more.

Skilled in developing versatile shaders with diverse workflows within game engines.

Experienced in producing, optimizing, and refining 3D models and their UV coordinates according to specific project needs. Capable of crafting both high-poly and low-poly 3D models optimized for real-time environments.

Proficient in crafting diverse landscapes and terrains, and set-dressing environments within game engines.

Using Photogrammetry Techniques to turn images to 3d models and materials

I'm a self-taught 3D artist with a passion for crafting immersive experiences through texture and shader creation, asset unwrapping, and environment and terrain Creation. Over five years, I've honed my skills as a freelance artist and Asset creator for online marketplaces such as Artstation, while also making a significant impact by mentoring over a thousand enthusiastic learners in the Persian language.

L A N G U A G E S

Persian

English

M E H D I B E H E S H T I

E N V I R O N M E N T A R T I S T

Production Lead Artist and Co-Founder

3D Redbox team

Managing and checking the workflow and final quality of the product Teaching and guiding other artists on the team

Producing Tutorials in texture and material area

Producing Different types of products for mass usage in the marketplace 2019 - Present

Lecturer and Tutor

3DUpstudio online institute

Unreal Engine for Environment Creation course for beginners Substance Designer comprehensive course for beginners Substance Painter comprehensive course for beginners UV Essentials and Unwrapping with the Rizom-UV comprehensive course Zbrush comprehensive course for beginners

Professional Workshop for Cloth Visualization

Marmoset toolbag 4 Comperhenvise workshop

Photogrammetry with Smartphone Workshop

Produced and published many tutorials and offline courses in Persian language: 2018 - Present

Texture Artist

Gulf Technology Company

Produce Tile-able, unique, and atlas textures for the game environment Unwrapping models according to the needs

Optimizing UV, lightmaps, Textures, and Materials. Controlling the overall quality of the textures and materials Jun 2022- Oct 2022

E X P E R I E N C E S

Freelancer Archviz Artist

Working as a freelancer with the different studios during the university 2015 - 2017

E D U C A T I O N

BA Architecture

Azad University

2017

MA Management and Leadership

Budapest Metropolitan

2023

S O F T W A R E

Adobe Substance Designer

Adobe Substance Painter

Adobe Photoshop

ZBrush

Autodesk 3ds Max

Marmoset Toolbag

Rizom Lab

Unreal Engine

Quixel Mixer

World Creator

3DF Zephyr

RealityCapture



Contact this candidate