KOYCHO KARAIVANOV
*D Environment Artist Asset Creation Texture & Material Artist
https://www.linkedin.com/in/koycho-karaivanov/
******.**********@*****.***
https://www.artstation.com/koycho
EXPERIENCE
09/2022 - 04/2024
Sofia, Bulgaria
3d environment artist
SEGA / Creative Assembly
Creative Assembly is one of Europe's leading games development studios, founded in 1987 and located in West Sussex, UK, Newcastle, UK and Sofia, Bulgaria.
• 3D set dressing cities for campaign map and create assets for it
• Created prefabs for both campaign and battle maps
• Created models, textures, and materials that are based on approved concepts from the Art Director
• Collaborated with Tech Artists to test and give detailed feedback on tools developed for the Environment team
• Collaborated with Art Directors, Production Teams, Concept Artists and Content Leads 01/2022 - 05/2022
Sofia, Bulgaria
3d environment artist
Beast Burst Entertainment
Beast Burst Entertainment is a video game development and distribution studio. Their main project is the ambitious MMORPG game "Scars of Honor"
• Created 3D Concepts for Environment Art team
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• Created models, textures, and materials that are based on approved concepts from the Art Director
• Collaborated with Tech Artists to test and give detailed feedback on tools developed for the Environment team 01/2020 - 12/2021
Sofia, Bulgaria
3d environment artist
Freelancing
Work like Freelancer on different game projects
• Textured objects, according to the wishes of customers, or at its own discretion unless there are clear assignments
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• Created 3D illustrations and concepts
• Worked on the improvement of the whole 3D model development process to increase quality, efficiency, and reduce costs
06/2018 - 06/2019
Sofia, Bulgaria
3d environment artist
Sofia Animation Studio (SAS)
The studio work on TV- animation projects of Grid Animation part of Tinker-Group.
• Designed and modeled various environment assets, ensuring that all projects were completed in a timely manner
• Provided needed assistance in guiding the look and feel of 3D environment assets ranging from hard surface structures to organic foliage
• Create various materials and textured objects
• Communicated with managers to ensure that everything was in compliance with the clients' needs and requirements
• Collaborated and worked closely with other professionals from the industry; conducted reports on the progress of the projects and presented results to executives Created 3D assets and terrains using Unreal Engine, Blender, ZBrush and Substance Painter Rendered scenes and subsequent post-processing in Unity and Unreal Engine SUMMARY
Sofia, Bulgaria
- 3D Environment Artist with 8 years of experience working on games and animations, creating props, terrains, textures and materials for clients like Creative Assembly/SEGA and Nike.
- Designed 100+ assets for SEGA's AAA titles.
- Participated in making of 2 PC games, 3 mobile games, 1 animation movie, 1 animation series and 7 animation pilots.
- Texturing more than 400 models of cloths for Nike over 5 months. EXPERIENCE
10/2016 - 06/2018
Sofia, Bulgaria
SKILLS
3d environment artist
Zographic films
A creative services company producing 3D animation for TV commercials, corporates and multimedia, and CGI effects for TV and film productions.
• Produced a 3D work needed in a studio. Everything from little props through to final buildings and renders, and mentor Jr. Environment Artist as needed.
• Created high quality 3D art that communicates style, mood, and tone of a world
• Created realistic-looking 3D assets to be used in animations.
• Worked closely with Design and Art Director to ensure his geo Autodesk Maya Blender Substance Painter ZBrush Arnold Render V-Ray Render Unreal Engine Photoshop After Effects Illustrator 3Ds Max Substance Designer Unity Corel Draw 3D Sampler Indesign 3D Modeling Materials creation Texturing & look Development 3D Set Dressing Environment Design 3D Visualization PBR workflow VFX and Cinematics Design MOST PROUD OF
AAA Game Asset Creation
Innovative 3D Designs
Introduced mixed media techniques at Creative Assembly, enhancing environment realism
Optimized 3D Workflows
Enhanced tool testing with Tech Artists, reducing asset creation time
Efficient Team Collaboration
Led cross-functional collaborations, resulted project time savings
SOFT SKILLS
Technical Art Collaboration
Successfully collaborated with Tech Artists to enhance tools for the Environment team.
PROJECTS
Total War Pharaoh / AAA game
Scars of Honer / MMORPG game in development
Space Yoghurt / animation series show
Collaborative Team Player
Skilled in collaborating with cross-functional teams to optimize the development process.
Doors Paradox / mobile game
Las Crónicas de Fabulandia / animation movie
2 unannounced mobile games and 7 animation pilots
EDUCATION
10/2010 - 02/2015
Sofia, Bulgaria
10/2012 - 02/2015
Sofia, Bulgaria
LANGUAGES
Bachelor's degree in animation cinema Bulgarian
New Bulgarian University Native
Professional qualification in graphic design English New Bulgarian University Advanced
Spanish
Intermediate
Designed 100+ assets for SEGA's AAA titles, improving game visuals significantly