Post Job Free
Sign in

3D modeling and texturing artist

Location:
Rome, Italy
Posted:
June 04, 2025

Contact this candidate

Resume:

GAIA TRAPPOLINI

*D artist

WORK EXPERIENCES

INTERN 3D ARTIST

EDUCATION

**/**/**** - **/**/2025. Immagineria s.r.l.

I have been working as 3D generalist in this small advertising agency. I’ve produced promotional videos, starting from their concept and handling post-production.

First level academic diploma in New Technologies of Art - CG Animation

IED, Istituto europeo di Design.

10/10/2021 – 06/07/2024 Rome, Italy

Scientific high school Diploma

State Classical and Scientifical High School Socrate 10/09/2016 – 21/06/2021 Rome Italy

PERSONAL INFORMATIONS

My name is Gaia Trappolini, 3D artist specialized in modeling and texturing.

In my work, I am punctual and responsible, creative and encouraging. I welcome opinions and feedbacks and strive to improve in every opportunity!

Videogames and digital graphics are not only a form of entertainment but also an ongoing source of inspiration. I have been always passionate about drawing and

storytelling, I’ve transformed my creativity into an unique form of communication, and today, thanks to 3D graphics, I can bring my stories to life.

+39-324*******

****.**********@*****.***

pangocciolo

My Portfolio

LANGUAGES

ITALIAN mothertongue

ENGLISH advanced

SPANISH school level

PROFESSIONAL SKILLS

3D modeling

3D texturing

CONTACTS

Illustration

Birth Date: 23/07/2002

Address of Residence: Rome

Photo Editing

Lookdev

SOFT SKILLS

Punctuality

Critical thinking

Team work

Quick learning

Problem solving

“I authorize the processing of my personal data included in the curriculum vitae in accordance with Legislative Decree 30 June 2003, No. 196 and GDPR (EU regulation 2016/679)" link to showreel

AWARDS AND MENTIONS

Exhibition in the Warner Bros. 100th anniversary Gallery I had the opportunity to exhibit my artwork inspired by the film Detective Pikachu at the Warner Bros. 100th anniversary exhibition, which was part of the renowned Romics comics fair in Rome. For this project, I envisioned an original scene based on the film's unique style and atmosphere. Using Unreal Engine, I recreated the scene, focusing on details and lighting to bring it to life in a new and immersive way.

Link to gallery

Publication in COSMOPOLITAN Magazine

I created a short film based on a general theme about the future, which was assigned by the clients. The narrative revolves around an elderly man who, in a post-apocalyptic world, transfers his memories to a young android. This android, designed to carry on his legacy, will live in the man's place in a world devastated by time and catastrophe. I took full responsibility for all aspects of the project, starting with the conceptualization and the screenplay, moving through the design and creation of the characters, and finally overseeing the entire post-production process. This included the visual effects, sound design, and final editing.

Link to video

“I authorize the processing of my personal data included in the curriculum vitae in accordance with Legislative Decree 30 June 2003, No. 196 and GDPR (EU regulation 2016/679)"



Contact this candidate