IAIN MATTHIAE
Senior Concept Artist and CG Generalist
Mobile Phone: 612-***-****
Email: ****.****@*****.***
Portfolio: https://www.artstation.com/iainmtth
Experience
● MSG Sphere Entertainment - CG Generalist, Oct, 2022 - Feb, 2025
● Created concept art, environment art, character art, and a range of other assets in a variety of styles. Rendered real-time in Unreal Engine 5 at 16k.
● Textures, material ID masks, VFX, and animations were all contributed to each Unreal Engine project tested on the Burbank Sphere.
● Grinding Gear Games - Senior Environment Concept Artist, April, 2020 - Oct, 2022
● Worked on a range of environments, props, creatures for Path of Exile 2
● Lead and gave feedback to a team of artists creating low-polys, materials and integrating my assets.
● Sculpted final high-polys and produced final textures for use in-game.
● Gunfire Games - Senior Concept Artist, 2022
● Provided early concept art for Remnant 2.
● Illfonic - Freelance Concept Artist, 2020
● Worked on a series of creature concepts.
● Certain Affinity - Assoc. Concept Artist, April, 2019 - April, 2020
● Worked on a range of environments, props, characters, and fx on Transformers: Reactivate.
● Helped introduce Unreal and Substance Suite workflows for concept art.
● Walking Dead Universe Development - Freelance Concept Artist, 2018
● Visualized keyframes and environments using Unreal Engine. My art was used successfully in film pitches for 'The Walking Dead: The Ones Who Live'
● Nexon OC, November 2018 - Freelance Concept Artist, February 2019
● Worked with Art Director and Senior Concept Artist to develop environment concepts using pre-existing blockouts.
● STRAFE®, Pixel Titans - Freelance Concept Artist, 2015 Software Proficiency
Photoshop, Zbrush, Unreal Engine, 3d Coat, Substance Suite, Marvelous Designer, Blender, Cascadeur.