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Game Studio 3D Artist

Location:
Stockholm, Sweden
Posted:
May 30, 2025

Contact this candidate

Resume:

Lijuan Zhu

Telefon: 070*******

Stad: Täby Stockholm

Email: ******.***@**.**********.**

LinkedIn: linkedin.com/in/lijuan-zhu-05b64a70/

Portfolio: https://www.artstation.com/lijuanzhu6

Showreel: https://vimeo.com/108*******?share=copy

Professional Summary

As a 3D artist, I focus on comprehensive learning—mastering not only industry-standard tools but also the core principles of 3D production. Through my education, I’ve built a solid foundation in asset creation, environment design, rigging, and animation. I bring hands-on experience with Maya, ZBrush, Unreal Engine, and Houdini, which I apply in both individual and collaborative practice projects.

By exploring with diverse techniques and solving technical challenges, I’ve developed optimized workflows and become proficient in collaborative, production-ready pipelines. I strive to enhance both efficiency and visual quality in my work. My goal is to contribute to innovative visual storytelling in games and films, while continuously growing my technical skill set and artistic sensibilities through future projects.

Technical Competencies

3D Modeling & Sculpting: Maya, Zbrush, Blender

Procedural & Game Engine Pipelines: Houdini (Procedural environment generation), Unreal Engine (Nanite, Lumen, Blueprint scripting), Python for Maya (mash Tool automation, pipeline scripting)

Material /Texturing/Look Dev: Substance3D painter, Substance 3d Designer, Photoshop.

Artistic Skills: Environment layout, Lighting & rendering (Cinematic composition, mood setting)

Technical Pipeline: Version control (GitHub, Perforce), Agile development workflows. Group collaboration

Languages

English (Professional), Swedish (Professional), Mandarin (Native)

Education

Technical 3D Artist in Game Development,

Nackademin Yrkeshögskola, Stockholm,

Relevant courses: Procedural Environment Art (Houdini I & II), Advanced Shading & Texturing

Rigging, 3D Animation, Unreal Engine (Real-time Rendering), Python for Maya (Tool Automation), 3D Project (Portfolio Development)



Contact this candidate