Links
Email:
Portsmouth, Hampshire, UK
Location:
Personal Profile
Work Experience - Projects
Seeking a role as a Junior 3D Environment Artist to bring imaginative worlds to life alongside industry professionals in the game and film industries.
As a kid, I spent most of my summers in Santorini, sketching lush, whimsical landscapes inspired by cartoons like Gravity Falls. Over time, this passion for world-building evolved into crafting 3D environments. Now, in my final year of university, with a strong foundation in Unreal Engine 5, Maya, and Substance Painter, my goal is to create scenes rich in history and atmosphere. Skills
Maya
Unreal Engine
Substance Painter
Zbrush
Procreate - Photoshop
Houdini
Premiere Pro
Nuke
3D Environment Artist - Games/Film
MARGARITA
PELEKANOU
margarita.pelekanou
ArtStation:
‘Cave Lair’ Final Year Client Project:
Developing a real-time underground church environment in Unreal Engine 5 for the feature-length film Stina and the Wolf. Worked closely with industry professionals
Seamless integration of complex organic cave structures with 18th-century Romanian church architecture
Utilised kitbashing and asset optimisation techniques Conducted extensive historical and reference-based research Leveraged Zbrush for intricate hard surface modelling Explored Marvelous Designer for additional props
Participated in motion capture performance
Victorian Inspired Greenhouse Interior:
Gained experience with Unreal Engine 5 through the creation of a 3D greenhouse interior scene.
Consulted AAA game industry professionals on foliage creation Tested different pipelines and integrated them effectively Textured diverse plant assets in Substance Painter Integrated particle effects using UE5's Niagara System Utilised Nanite for building the surrounding exterior Experimented with Substance Designer for a custom floor texture Showcase entails cinematic panning out shot, emphasising the fountain centerpiece
LinkedIn:
linkedin.com/margarita-pelekanou
artstation.com/margaritapelekanou
Portfolio:
therookies.co/u/Margaritapel
Education
BSc (Hons) Computer Animation
and Visual Effects -
(2022 - due to finish 2025)
University of Digital Arts and
Cinema, NKUA
1
Interests
References
Available upon request
Personal Project - Small Boat on a Lake:
Undertook this personal project to refine my UV unwrapping, texturing skills and time efficiency.
Explored real-time rendering in Marmoset Toolbag as a means to branch out from Maya’s Arnold Renderer.
Optimised UV maps in Maya for minimal distortion
Utilised black masks in Painter to create a variety of weathered texture elements
Incorporated personal digital art of the Loch Ness monster Enhanced storytelling through a foggy, desaturated look and a dimly lit gas lamp
English
Greek
Language
Recreational Video Editing
(Premiere Pro, Davinci Resolve)
Creative writing & reading
Drawing digitally with Procreate
Favourite games: Hollow Knight,
Elden Ring, Kena Bridge of
Spirits
Treasurer – UoP Chess Society
Member – UoP Gymnastics and Trampolining Society
Experience
Additional Activities
Co-Manager Family Airbnb Business – Ongoing (Part-time) Engaged in regular training and society events,
developing discipline and teamwork.
Oversaw budgeting, membership fees, and supported
event planning.
2