Tyler Luo
Atlanta, GA tylerluo***. ***-***-wixsite.2635 tyler.com/luo789@mysite gmail.github.com com/ linkedin.Tyler-eclipse com/in/ U.tyler-S. Citizen luo-b75244252/ Education
Georgia Institute of Technology Atlanta, GA
Bachelor’s in Computer Engineering Jan. 2023 – Dec 2025 Relevant Coursework: Information Security, Database Systems, Data Structures, Object Oriented Programming, Algorithm Analysis, Circuit Analysis, Software/Hardware Systems, Digital Design Lab, Computer Networking. Experience
Prior Intern at Luon Energy LLC May. 2024 – Aug. 2024 Luon Energy John’s Creek, GA
• Configured an FPGA-based subway train design using VHDL, optimizing control systems for efficiency and reliability.
• Engineered and implemented a breadboard-level controller design for railroad systems, optimizing circuit functionality and performance to ensure robust and reliable operation. Capstone Design Jan. 2025 – May. 2025
Georgia Institute of Technology Atlanta, GA
• Designed and built a sensor to detect hand proximity to a bandsaw, enhancing safety measures for engineers during operation.
• Implemented a Raspberry Pi 5 system to measure hand proximity to a saw and alert users when they get too close, enhancing operational safety.
Teaching Assistant - Physics Aug. 2022 – Dec. 2022 Kennesaw State University Kennesaw, GA
• Conducted breakout sessions and guided students in grasping the fundamental principles of classical mechanics.
• Directed test preparation sessions with over 20 students. Vertically Integrated Project: The Robot Collective Jan 2024 – May 2024 Georgia Institute of Technology Atlanta, GA
• Directed research on implementing gyroscopes in two-wheel self-balancing robots, contributing to the optimization of their real-time balancing performance at Georgia Tech.
• Researched swarm robotics inspired by nature, advancing decentralized control systems. Projects
First Person Shooter Game Design Jan 2024 – May 2024
• Assembled gaming hardware on a solderless breadboard, including a joystick, MCU (NXP LPC1768), speaker, and LCD screen from sparkFun.
• Developed a multi-level LCD game featuring a controllable jet that navigates dynamic environments, engages enemy targets, and avoids obstacles such as bullets and tanks, with integrated menu functionality. Java Game Design Jan 2023 – May 2023
• Built a two-player Gomoku board game in Java with turn-based logic and win condition detection.
• Coded a Graphical User Interface using JavaFX where two players could make moves by clicking on an interface. FPGA Programming Jan 2023 – May 2023
• Programmed a Railroad control system simulator using VHDL, which included multiple trains and stations that were represented by a finite state machine.
• Configured finite state machines that control servo motors that model a guitar amplifier switch.
• Ran FPGA programming on DE10 board and Quartus that includes both combinational and sequential logic. Technical Skills
Techical Languages: Java, SQL, RISC V Assembly, MIPS Assembly, C, C++, VHDL, Python, Cuda, Verilog, C#. Developer Tools: Quartus, Visual Studio, Mbed Studio, IntelliJ, Eclipse, Linux (Ubuntu). Hardware Expertise: FPGAs, Oscilloscopes, Solderless breadboard, ARM Mbed microcontroller. Techical Languages: English (fluent), Mandarin (fluent), Hebrew (Beginner), Arabic (Beginner). Extracurricular Activities: Master Level Chess Player, Violinist, Religious Scholar, Hackathon Contender.