GLORI TSENG
**********@*****.*** 929-***-**** Manhattan, New York 10011
gloritseng.cargo.site
Summary Passionate game designer and experienced gamer dedicates to producing innovative and engaging player experiences. With a multidisciplinary background in design, art, and programming, I demonstrate effective collaboration across teams and efficiently drive projects forward. Skills
● Game Design: Level Design, Mechanic Design ● Game Development: Unity C#, Unreal 5 Blueprint
● Level Prototype: Unity ProBuilder, Unreal5 Modeling ● 3D Modeling: Maya, Blender, ZBrush
● Texture Art: Asset texturing using Substance Painter ● CG Animation: Rigging, animating in Maya and UE5 Experience Voice Out Start Up New York City
Game Design Intern
10/2024 - Present
● Responsible for pet cultivation and simulation mechanic design and system design.
● Developed storylines and missions that align with the application’s theme, adding engagement to the user experience. NetEase Games Hangzhou, China
Level Design Intern - Naraka Bladepoint
05/2024 - 08/2024
● Participated in the PvP mechanism configuration and level experience design for the Tomb Raider crossover event.
● Designed the PvE Showdown guide level including process and combat experience, prototyped gray-box level in engine.
● Configured for PvE new chapters and boss fight levels.
● Assisted in conceptualizing and prototyping new content for future versions.
Kotoko Limited Technology New York City
Game Operation Design Intern
08/2023 - 05/2024
● Contributed to UX design related to community.
● Communicated with players, collected feedback data, and organized gameplay optimization requirements.
● Managed social media accounts, created new content, and conducted promotions.
● Analyzed data for relevant game markets and future development trends.
Education Parsons School of Design Manhattan, NY
Bachelor of Fine Arts Design and Technology, Game Design [3.98] GPA Expected Graduation Date: 05/2025.
Activities
● Indie Game “Ephemeral Star” Project by Student Team(12/2023 - Present) 3D Artist - Responsible for environment asset creation and character development including modeling, rigging and animating.
● Participated in Various Game Jams (Global Game Jam, Ludum Dare…) Game Designer, Level Designer, Environment Artist, Unity Developer.