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3D Environment Art, Level Design, Level Art

Location:
Queens, NY
Posted:
May 28, 2025

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Resume:

GLORI TSENG

**********@*****.*** 929-***-**** Manhattan, New York 10011

gloritseng.cargo.site

Summary Passionate game designer and experienced gamer dedicates to producing innovative and engaging player experiences. With a multidisciplinary background in design, art, and programming, I demonstrate effective collaboration across teams and efficiently drive projects forward. Skills

● Game Design: Level Design, Mechanic Design ● Game Development: Unity C#, Unreal 5 Blueprint

● Level Prototype: Unity ProBuilder, Unreal5 Modeling ● 3D Modeling: Maya, Blender, ZBrush

● Texture Art: Asset texturing using Substance Painter ● CG Animation: Rigging, animating in Maya and UE5 Experience Voice Out Start Up New York City

Game Design Intern

10/2024 - Present

● Responsible for pet cultivation and simulation mechanic design and system design.

● Developed storylines and missions that align with the application’s theme, adding engagement to the user experience. NetEase Games Hangzhou, China

Level Design Intern - Naraka Bladepoint

05/2024 - 08/2024

● Participated in the PvP mechanism configuration and level experience design for the Tomb Raider crossover event.

● Designed the PvE Showdown guide level including process and combat experience, prototyped gray-box level in engine.

● Configured for PvE new chapters and boss fight levels.

● Assisted in conceptualizing and prototyping new content for future versions.

Kotoko Limited Technology New York City

Game Operation Design Intern

08/2023 - 05/2024

● Contributed to UX design related to community.

● Communicated with players, collected feedback data, and organized gameplay optimization requirements.

● Managed social media accounts, created new content, and conducted promotions.

● Analyzed data for relevant game markets and future development trends.

Education Parsons School of Design Manhattan, NY

Bachelor of Fine Arts Design and Technology, Game Design [3.98] GPA Expected Graduation Date: 05/2025.

Activities

● Indie Game “Ephemeral Star” Project by Student Team(12/2023 - Present) 3D Artist - Responsible for environment asset creation and character development including modeling, rigging and animating.

● Participated in Various Game Jams (Global Game Jam, Ludum Dare…) Game Designer, Level Designer, Environment Artist, Unity Developer.



Contact this candidate