Jose Pineda
*D PROP & ENVIRONMENT ARTIST
Languages
Spanish (Native)
English (Professional)
Core Skills
3D Modelling
organic and
Hardsurface
UV’s, Baking, and
retopology for
games or animation
Hand-Crafted
texturing in
Painter
Procedural
Materials and
textures in
designer
Game Engine
optimization and
implementation
Soft Skills needed
Softwares
Laboral Experience
Creation de organic
props for dressing
in a game
environment.
PROP &
ENVIRONMENT
ARTIST
Onyx Academy
Full Development of
a game, with a team
of 20 developers
GAME ARTIST
Watermill
Studios
(Academic
project)
Contact
**************@*****.***
Portafolio (Drive)
Artstation
Valencia, España
Education
COMPUTER
GAME
DEVELOPMENT
ESAT - HND
About me
Im a 3D artist specialized
in creating realistic
props and environments for
games and animation, I
specialize in organic
modelling and have great
knowledge on cloth
simmulation and
Vegetation.
As a person I’m attentive,
eager to learn new
technologies and always
ready to improve as an
artist or professional
Extra info
Full Availability
Open to relocation
Waterbender in the ATLA
universe
2021
2024
jun
2024
-
sept
2023
now
-
oct
2024
I learned the
fondamentals of 3D
for game art
Maybe you ;]
3DsMax
Maya
Blender
Core 3D:
ZBrush
SpeedTree
Marvelous
Designer
Fusion 360
Texturing: Special:
Painter
Designer
Photoshop
Sampler
Illustrator
Engines:
Unreal
Engine
Godot
RCS:
Plastic SCM
Perforce P4
Production:
Trello
Excel
Figma
Other: Rizom UV
Topogun
Marmoset
MOI 3D