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3D Artist Unreal Engine

Location:
Vicenza, Italy
Posted:
May 28, 2025

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Resume:

LANGUAGES

Italian: native speaker

English: B*

SOFTWARE

Blender

3dsMax

ZBrush

Autodesk Maya

Substance Painter

Substance Designer

Marvelous Designer

Unreal Engine

HARD SKILLS

Organic modeling

Hard surface modeling

Texturing

Baking workflow

Modular workflow

Animation

CONTACTS

+39-333-***-****

******.*****@*******.**

Schio, Vicenza, Italy

in/giuliolosco/

3D ARTIST

3D Artist with a strong passion for digital art and game dev. Skilled in creating immersive and

photorealistic 3D environments using industry-

standard tools. Committed to combining creativity

and technical expertise to bring compelling visual experiences to life.

PROFESSIONAL EXPERIENCES

GIULIO LOSCO

artstation.com/giulio_88

ENVIRONMENT/PROPS ARTIST

Global Game Jam (The Scostumati team Italy)

1/2025

INDUSTRIAL AUTOMATION TECHNICIAN

Faccin srl, Zanè (Italy)

02/2022 - 02/2024

Worked on-site across multiple locations,

adapting quickly to new environments and

troubleshooting technical issues under pressure.

Developed a problem-solving mindset, analyzing

and resolving system inefficiencies in fast-paced

industrial settings.

CHARACTER ARTIST

Indie Company (Italy) NDA, remote

09/2024 - 12/2024

Character and props development from remote

Designed and modeled lowpoly characters

ensuring artistic consistency and technical

feasibility.

Optimizing models for real-time

Development of pbr materials according to the

stylised concept

Maintaining clear communication and workflow

efficiency.

First place in the contest and “Most Polished”

award.

Modeled and textured environment assets and

props under tight time constraints.

Optimizing topology and textures for real-time

rendering.

Assisted in level design and scene composition to

create immersive environments.

Collaborated remotely with designers and

programmers, ensuring seamless asset

integration.

EDUCATION AND COURSES

3D COMPUTER GRAPHICS MASTERCLASS

SkyUp Academy, Montebelluna (Italy)

A 6 months master course

2024

Modules: Pre-production (Concept and Digital

Sculpting), Photorealism, Fashion Design,

Animation, Real-Time

Teamwork CGI video production focusing on

realistic environments

Professionals Workshops

English course at Oxford School

SOFT SKILLS

Creativity and Problem-Solving

Team work and Communication

Attention to Detail

HOBBIES

Drawing and Concept Art

Cinema and Storytelling

Gaming and Worldbuilding

PROJECTS

“I got Reincarnated as a Bartender

inside my Body”

Global Game Jam 2025

1St place and “most polished” award

“The Outsider” Game ready

environment

“Little Forest Devil” Digital sculpture in

Zbrush

“Happy new Dragon’s Year!”

Photorealistic Environment

CERTIFICATION

Maya 2024

Autodesk Autorized Training Center

The Rookie Awards 2024

Rookie of the Year

Oxford School - attendance certificate

A-LEVEL IN ELECTRICAL ENGINEERING AND

AUTOMATION

Istituto Tecnico Industriale Statale “Silvio de Pretto” Schio (Italy)

2009

C++

Visual Basic

Assembly

LabView

Strings gui based game development

Siemens AWL

Final Thesis on Nuclear Plant

INDUSTRIAL AUTOMATION TECHNICIAN

Enodia s.r.l. Unipersonale, Malo (Italy)

04/2018 - 01/2022

Communication skills and the ability to work in

multidisciplinary environments.

Managed time-sensitive tasks and deadlines

Quickly learning and applying new tools and

workflows in different working conditions



Contact this candidate