LANGUAGES
Italian: native speaker
English: B*
SOFTWARE
Blender
3dsMax
ZBrush
Autodesk Maya
Substance Painter
Substance Designer
Marvelous Designer
Unreal Engine
HARD SKILLS
Organic modeling
Hard surface modeling
Texturing
Baking workflow
Modular workflow
Animation
CONTACTS
******.*****@*******.**
Schio, Vicenza, Italy
in/giuliolosco/
3D ARTIST
3D Artist with a strong passion for digital art and game dev. Skilled in creating immersive and
photorealistic 3D environments using industry-
standard tools. Committed to combining creativity
and technical expertise to bring compelling visual experiences to life.
PROFESSIONAL EXPERIENCES
GIULIO LOSCO
artstation.com/giulio_88
ENVIRONMENT/PROPS ARTIST
Global Game Jam (The Scostumati team Italy)
1/2025
INDUSTRIAL AUTOMATION TECHNICIAN
Faccin srl, Zanè (Italy)
02/2022 - 02/2024
Worked on-site across multiple locations,
adapting quickly to new environments and
troubleshooting technical issues under pressure.
Developed a problem-solving mindset, analyzing
and resolving system inefficiencies in fast-paced
industrial settings.
CHARACTER ARTIST
Indie Company (Italy) NDA, remote
09/2024 - 12/2024
Character and props development from remote
Designed and modeled lowpoly characters
ensuring artistic consistency and technical
feasibility.
Optimizing models for real-time
Development of pbr materials according to the
stylised concept
Maintaining clear communication and workflow
efficiency.
First place in the contest and “Most Polished”
award.
Modeled and textured environment assets and
props under tight time constraints.
Optimizing topology and textures for real-time
rendering.
Assisted in level design and scene composition to
create immersive environments.
Collaborated remotely with designers and
programmers, ensuring seamless asset
integration.
EDUCATION AND COURSES
3D COMPUTER GRAPHICS MASTERCLASS
SkyUp Academy, Montebelluna (Italy)
A 6 months master course
2024
Modules: Pre-production (Concept and Digital
Sculpting), Photorealism, Fashion Design,
Animation, Real-Time
Teamwork CGI video production focusing on
realistic environments
Professionals Workshops
English course at Oxford School
SOFT SKILLS
Creativity and Problem-Solving
Team work and Communication
Attention to Detail
HOBBIES
Drawing and Concept Art
Cinema and Storytelling
Gaming and Worldbuilding
PROJECTS
“I got Reincarnated as a Bartender
inside my Body”
Global Game Jam 2025
1St place and “most polished” award
“The Outsider” Game ready
environment
“Little Forest Devil” Digital sculpture in
Zbrush
“Happy new Dragon’s Year!”
Photorealistic Environment
CERTIFICATION
Maya 2024
Autodesk Autorized Training Center
The Rookie Awards 2024
Rookie of the Year
Oxford School - attendance certificate
A-LEVEL IN ELECTRICAL ENGINEERING AND
AUTOMATION
Istituto Tecnico Industriale Statale “Silvio de Pretto” Schio (Italy)
2009
C++
Visual Basic
Assembly
LabView
Strings gui based game development
Siemens AWL
Final Thesis on Nuclear Plant
INDUSTRIAL AUTOMATION TECHNICIAN
Enodia s.r.l. Unipersonale, Malo (Italy)
04/2018 - 01/2022
Communication skills and the ability to work in
multidisciplinary environments.
Managed time-sensitive tasks and deadlines
Quickly learning and applying new tools and
workflows in different working conditions