Cai Santos
Environment/Prop Artist / *D Generalist / Archviz Artist
+55-11-951**-**** • ***********@*****.*** • linkedin.com/in/cai-santos/ • artstation.com/caisantos ACHIEVEMENTS
• 10+ years experience with 3D Modeling (hardsurface/environment/prop art)
• I worked on the process of evolving a startup into an established company with international recognition, having clients such as Coca-Cola, Nba, Oracle, upper, etc.
• I trained more than 100 students during the time I was a game design instructor.
• More than 50 freelance projects completed.
• Technical recognition by 80 Level
WORK HISTORY
Senior 3D Environment Artist/Metaverse Builder • Virtual Town • jan 2022 – jun 2024
• I built a lot of complex metaverse low poly scenes like industries, schools, buildings, event places and shopping malls. All these projects were ran in unity webgl builds. Game Design Teacher • Microcamp • aug 2014 - feb 2020
• I taught high and low poly hard surface modeling, retopology, UV mapping, texturing, rendering, PBR materials, environment, and blueprint logic in Unreal Engine 4. Prop Texturing • Next Games • feb 2016 - jul 2016 (freelancer)
• I modeled objects for the mobile game "The Walking Dead: No Man's Land", including items from school spaces and natural environments.
3D Prop Artist • Wargaming • jun 2016 - dec 2016 (freelancer)
• I produced complex low poly assets of military items and equipments for the game "World of Tanks", adhering to the established technical specifications. EDUCATION
Playgame • Saga (School of Art, Game and Animation) • jun 2011 - jun 2013 Maya Hardsurface • Axis – School of Visual Effects • may 2015 - jul 2016 Unreal Engine 4 • Axis – School of Visual Effects • may 2015 - jul 2016 3D Master Class • Ateliercg • mar 2015 – apr 2017
Character Design • Raf Grassetti (Workshop) • 2018 Archviz with Corona Render • Archvizvanish • sep 2020 – oct 2021 Environment Design • Lucas Silva (Mentorship) • nov 2022 – may 2023 SOFTWARE SKILLS
Maya • Zbrush • Substance Painter • Unreal Engine • Unity • Photoshop • 3DS Max • Corona Render • V-Ray • Marmoset Toolbag • Xnormal • Substance Designer • Keyshot • Reality Capture