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Project Management Game Artist

Location:
Sparks, NV
Salary:
75000
Posted:
May 25, 2025

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Resume:

MICHAEL

DEPALMA

Senior Artist

Education

Experienced game artist with 15+ years in the gaming industry, focusing on digital art and game design. Skilled in leading teams to produce engaging slot machine graphics and animations, while managing production schedules and budgets. Proficient in Adobe Creative Suite, with a strong understanding of gaming trends to deliver top-notch visual content resulting in multiple patents and awards. Established art departments and created policies adopted company-wide. Tampa Technical Institute - Tampa, FL - 1998

Associate of the Arts - Commercial Art and Computer Graphics About Me

Creative thinker

Digital content creation

Animator

20 years industry experience

Art direction

Gameplay mechanics

Complex problem solving

Project management

Excellent communication skills

Skilled in Adobe Creative Suite

Motion graphics

Knowledge of various markets

Project presentations

Advanced graphic design

Illustrator

Innovator

Knowledge of AI image creators

Visual effects

Team leader

Agile methodology

Particle effects

Color theory

Asset creation

User interface design

Teamwork and collaboration

Attention to detail

Multitasking

Continuous improvement

Excel Adaptability

Concept development

Maya

Digital painting

Multimedia design

www.linkedin.com/in/michael-depalma-designer

http://michaeldepalma.nicepage.io/

+404-***-****

*.*.****@*****.***

Sparks, NV

Work History

Senior Game Artist - February 2023 to October 2024 Ainsworth Game Technology - Reno, NV / Remote United States

• Prepared art for all digital aspects of gaming, including game development, marketing, and signage

• Championed artistic innovation by researching industry trends and adopting cutting-edge tools and technologies

• Proposed innovative game concepts and themes

• Demonstrated a strong understanding of gaming industry trends and best practices

• Collaborated with marketing teams to produce promotional materials showcasing key aspects of the games'' visua design

Senior Game Producer - January 2001 to November 2016 Graphics Manager - February 2003 to June 2009

Graphic Artist - January 2001 to February 2003

Bally Technology - Reno, NV United States

• Worked with internal clients to determine strategy and design for product plan while monitoring production schedules, adhering to assigned budgets

• Responsible for designing primarily premium content digital and or mechanical slot (gaming) games from concept to creation

• Leading a team of artists that would bring my creations to life while simultaneously working with engineers to bring the functionality to my games

• Oversaw post-production processes, including video editing and sound mixing, to ensure a polished final product

• Created and maintained game dev documents

• Conceptualized new games and play mechanics, then pitched these ideas to the internal client



Contact this candidate