VLADYSLAV STEPURA
SENIOR GAME DEVELOPER
Patra, Greece · +306*********
***********.****@*****.***
Portfolio: https://vladyna.lol/
GitHub: https://github.com/vladyna
LinkedIn: https://www.linkedin.com/in/vladyslav-stepura-238150180/ PROFESSIONAL SUMMARY
Senior Unity Developer with 6+ years of experience, specializing in performance optimization, scalable architecture, and real-time rendering across mobile, PC, and WebGL platforms. Proven ability to lead development of high-performance systems that reduce load times, improve frame rates, and support large-scale multiplayer experiences. Adept at turning complex technical challenges into polished, immersive gameplay, with a track record of mentoring teams and delivering cross-platform projects at scale.Skills & Abilities
Game Engines & Frameworks: Unity, WebGL, ThreeJs
Languages: C#, JavaScript, PHP
Web & Backend: React, ASP.NET, Node.js
Tools & Systems: Git, Unity Addressables, Plastic, Procedural Generation, Firebase Languages: English – C1
EXPERIENCE
2023-2025 Senior Unity Developer - Hometopia
Full-time
Developed a house-building simulation game in Unity, focusing on architectural realism and user-friendly design.
Boosted performance from 30 to 120 FPS on mid-range devices through rendering and shader optimization.
Integrated Unity Addressables to streamline asset management and reduce load times.
Created immersive environments with custom terrain and vegetation systems.
Mentored two junior developers over 6 months, improving team skills in Unity and code optimization.
2023-2025 Senior Unity Developer – XYZ.AI
Part-time
Implemented AI assistant features in Unity, integrating machine learning tools to deliver context-aware player support and enhance in-game interactions.
Optimized asset management with Unity Addressables, enabling dynamic content loading and achieving a 60% reduction in scene load times and significantly lower memory usage on mobile platforms.
2021-2023 Senior Unity Developer – MyMetaverse
Full-time
Engineered scalable multiplayer architecture for a Unity-based MMORPG, enabling seamless real-time open-world interactions for thousands of concurrent players.Developed a procedural 3D character generation system, enhancing gameplay variety and reducing manual asset creation time by 70%.
Integrated blockchain-based NFT asset management, allowing secure, player-owned in-game assets and opening new monetization opportunities.
Led UX-driven UI design initiatives, improving player retention by 25% through streamlined interface workflows and visually engaging design.
2022-2023 Senior Three Js Developer – Plotski
Part-time
Developed a modular furniture creation system, enabling rapid expansion of in-game assets and customizable player environments.
Built an internal camera control tool, streamlining development workflows and improving content creation efficiency for designers and QA teams.
Designed and implemented a visual room-building interface, empowering users to intuitively create and customize 3D interior spaces, boosting player engagement and creativity. 2019-2021 Three Js Developer – WonderUnit
Full-time
Developed an interactive AR-enabled storyboard application using Electron, React, and Three.js, delivering immersive user experiences for creative and corporate use cases
Designed and implemented full-stack architecture for enterprise- grade applications, ensuring scalability, security, and maintainability across diverse client environments.
Optimized application performance and UI responsiveness, reducing load times by 40% and enhancing user satisfaction across platforms. 2018-2019 Unity Developer – Palemiya
Full-time
Designed and developed a platformer game in Unity.
Managed the entire game lifecycle, from planning to deployment.
Built custom backend solutions to support gameplay features. 2017-2017 Assistant Unity Developer – Freelance
Part-time
Assisted in the development of multiple small Unity games for freelance clients.
EDUCATION
June 2018 Master’s Degree in Computer Science
KPU, Ukraine, Zaporizhzhye